PC Gamer Magazine August Scan - Page 2
Forum Index > SC2 General |
Dknight
United States5223 Posts
| ||
{CC}StealthBlue
United States41117 Posts
| ||
lololol
5198 Posts
On June 15 2007 10:25 Zelniq wrote: hehehehe huge lazer beam from star relic seem in bottommost pic but altogether sounds pretty cool, and now we know how Warp In really works. So apparently in the original gameplay demo they cheated and sped up the warp in time just to demo it (though he really should have told us that cus to us it looked instantaneous). I like how it works better than how people were speculating, instantly warping in anywhere in pylon power sounds overpowered no matter how you look at it (when combined with phase prisms). I just hope scarabs aren't as retarded as before, and units (especially reavers) wont run in past their max firing range to attack a target That's why I posted about it when they released the HQ version, there were enough clues already that the warp in ain't gonna be instantenious, the animation itself looked sped up a lot(even without comparing it to the mothership warp in animation), there was a minimap ping when the warp in finished(which was totally pointless to have if it was that fast), the resources were taken when the units started to warp in and the units clearly started with minimum hp/shield just like buildings(this can easily be seen when the first stalker is warped in). | ||
Zelniq
United States7166 Posts
edit: to lololol: I see, so there were clues that I just missed.. ok then nevermind | ||
Liquid`Jinro
Sweden33719 Posts
On June 15 2007 10:55 {CC}StealthBlue wrote: I don't know I subscribe to PC Gamer, and the last issue I got had LOTR on the cover. Isn't it supposed to be a leaked page from the august issue? | ||
pyrogenetix
United Arab Emirates5090 Posts
| ||
dsh
United States879 Posts
| ||
{CC}StealthBlue
United States41117 Posts
On June 15 2007 11:23 FrozenArbiter wrote: Isn't it supposed to be a leaked page from the august issue? Ack okay, so that is the next issue, this month being the Penny Arcade cover. | ||
Luhh
Sweden2974 Posts
Bring back more normal movers and shooters for some fast paced micro-oriented tactical combat. | ||
Stegosaur
Netherlands1231 Posts
On June 15 2007 13:00 Luhh wrote: Is it just me or doesn't it seem like they're overdoing it? I mean like forcing all these new hard counter units that hardly even makes sense.. Bring back more normal movers and shooters for some fast paced micro-oriented tactical combat. Gotta agree on that overdefined hard counter thing :< Give more middle ways for a more dynamic game! Although I gotta say I love the star relic 'bomb' idea, it seems like a timered irradiate so get those units out of your group before they blow up! Should make for some hectic battles Also there still seem to be *some* run & gun units, and (I think it was Chris Metzen) said they're shifting from the 'every unit has 5 abilities' model they used for w3 back to the 'mover and shooter' thing. But who knows, maybe they want toss, the 'technologically advanced race', to have all these quirks and hard counters and give zerg for example more of the usual walking, flying and firing units? Just speculating! | ||
mel_ee
2446 Posts
On June 15 2007 12:20 dsh wrote: yeah, the laser weapons are a over kill, what happen to good old protoss energy weapons? is laser not an energy weapon? wth?? oh the colors look better now!, some people said it was too blue for protoss, maybe thats because it was its color? | ||
{CC}StealthBlue
United States41117 Posts
| ||
Luhh
Sweden2974 Posts
On June 15 2007 13:23 {CC}StealthBlue wrote: Honestly someone needs to bump the whiners thread, lot of crying about the damn game already when it still in PRE-ALPHA! Honestly, go back to Bethesdas forum.. Pre alpha doesn't mean that they're gonna skip 50+ percent of the units so far in therms of artwork, functionality and game concepts, visual arts etc.. | ||
Nyovne
Netherlands19124 Posts
On June 16 2007 06:59 Luhh wrote: Honestly, go back to Bethesdas forum.. Pre alpha doesn't mean that they're gonna skip 50+ percent of the units so far in therms of artwork, functionality and game concepts, visual arts etc.. The real question is, why give more then a flancing fuck about estetics. Its a bonus, it doesn't matter shit for gameplay which is where its at. You cant judge a game in quality except on gameplay, which noone knows jack shit about. So pretty please, with sugar on top, why give a shit. p.s. lasers are energy weapons. | ||
Nyovne
Netherlands19124 Posts
On June 15 2007 10:49 Dknight wrote: Its not Blizzard's obligation to tell you anything Zelniq. This is how they work with teasers. They show you a video - people speculate and it draws attention. To just say "this is how something X works" makes for lots of interest in the beginning and then it dies down. We're still talking about it a month later off 1 announcement and 2 videos. Thats fantastic PR. Good post and I totally agree, as usual blizz PR is brilliant about hyping things and feeding us just enough. Can't wait for news on the zerg! | ||
unknown.sam
Philippines2701 Posts
| ||
LuMiX
China5757 Posts
| ||
Nyovne
Netherlands19124 Posts
On June 16 2007 07:36 unknown.sam wrote: can't read a thing, wish it was a little bigger...i have poor eyesight T_T I can click it once to open it up further, else just save them to disc and open them in a viewer where you can zoom at leisure. It's worth the peek . | ||
azndsh
United States4447 Posts
yay more strategies xD | ||
Nyovne
Netherlands19124 Posts
On June 16 2007 08:08 azndsh wrote: 16 units compared 13 in bw yay more strategies xD I like the way you think :p. | ||
| ||