! [Q] TvP - Stopping the Early Rush - Page 3
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hasuwar
7365 Posts
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Liquid`Jinro
Sweden33719 Posts
On December 23 2005 04:13 hasuwar wrote: FA, how the hell is a goon rush gonna cripple me bad? How are you going to defend your scv building the fac vs a probe/zealot? How are you going to defend your machineshop, or, indeed, the tank? Oh and I'm glad people liked my post, thanks! No need to fight tho, iirc, a lot of people liked exalted's post. And maybe this did help him more than yours exalted, but I'm sure there were plenty of people for whom it was completely different and this didn't really help them at all | ||
hasuwar
7365 Posts
and defend the tank? what are you smoking man..it's behind a wall, what do you mean defend the tank? rofl | ||
Liquid`Jinro
Sweden33719 Posts
You'll just lose scvs needlessly -,- And I'm not talking aobut defending the FACTORY, I'm talking about the SCV building it, since scvs tend to move around while building. And the tank, well, it pops out right next to 2-4 dragoons, maybe THAT'S what I mean? | ||
PlayJunior
Armenia833 Posts
On December 22 2005 23:29 exalted wrote: Seems like you have some reading comprehension issues. My guide was for Lost Temple, where this "TvP Stopping the Early Rush" thread is irrelevant. This is why we're talking about other builds than fact port in this thread. Also that guide was made over a year ago, when the midas[gm] was in its infancy. There is certainly a standard for writing guides, and FAs post is very good. But they cover completely different things, so its hard to have a comparison, get what I'm saying? It's especially annoying when you take it a step further and bite the hand that feeds you (one reason of why I rarely post in Strategy forum now). ... Generally, two things are comparable if they have something in common(you can compare only the common part), and there exists some units of measurment that can be used to evaluate that common part, say, in numbers. The two guides have many things in common-they are the same matchup, both cover early stage of the game, and are aimed for almost the same audience. The units of measurement are simplicity, usability and so on. So, we can compare the two things. I consider the one of FA's better. Imagine there is no personal insult to you. I could begin my post with "it seems that you have understanding issues", but I didn't. If you have written some guide some time, other people might write a better one. As FA said, there are people that like your guide. I do not. I write a lot of things. And I receive feedback from different ppl. Truly, I don't like the negative ones. But I pay most attention to them. Negative feedbacks MIGHT point you what could be done better. And believe me, whatever shocking it is, even you have room to improve, especiialy-when it comes to guide-writing. And please, do not use expressions like "hands that feed you", you are talking like you are Moses that brought manana from sky to jewish ppl. Honestly, you think that sitting and writing 1-2 pages of guide gives you right to say such things? Don't be so exalted man. To others: I am sorry for this bashing in Strategy forum. If I knew that saying that I don't like his guide will spoil this thread so much I would not do it. I will stop as soon as do not receive any insulting answer in this thread or via PM. Btw, is there an ignore list down there? | ||
hasuwar
7365 Posts
On December 23 2005 06:01 FrozenArbiter wrote: my god.. you are gonna make me make a rep showing you what i meant aren't you? i cannot believe you do not understand this.. roflYou said you'd rax+fac wall, correct? Then the machineshop is RIGHT BEHIND THE FAC, IN GOON RANGE. You'll just lose scvs needlessly -,- And I'm not talking aobut defending the FACTORY, I'm talking about the SCV building it, since scvs tend to move around while building. And the tank, well, it pops out right next to 2-4 dragoons, maybe THAT'S what I mean? http://webpages.charter.net/ddogg/yoyo.rep show me any protoss who gets 4 goons with range or whatever you think is gonna own before the tank pops out.. this is no different than goons on LT lol. Even if it gets shot once while it rallys back into the base a ways, it's not like it's gonna die, or that the goons are gonna cause any other damage | ||
Liquid`Jinro
Sweden33719 Posts
2) He can easily fit what, 5 dragoons up there? The only way a wall-in works is because he can't hit it with 5 dragoons all standing next to it.. Don't wall in on luna :o Maybe it can be made to work but I think it's better to just get the marines :O It's not a bad idea tho, just not very practical unless you can somehow make the high ground area where goons can stand smaller xO | ||
hasuwar
7365 Posts
what you're saying about goons is like saying that 9 on LT is impossible to stop dragoons unless you make marines. Even more than 5 can fit up there..but they never, ever do any damage vs anyone who isn't dumb :[ | ||
mitsy
United States1792 Posts
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ChApFoU
France2981 Posts
Btw, isn't it a variation of the fake elky rush ? then I think the credit should go back to everyone's favourite frenchie | ||
Liquid`Jinro
Sweden33719 Posts
On December 23 2005 17:12 hasuwar wrote: lol yes it is zealot tight.. crimany. We gotta play a game, where you try to dragoon rush me, or try to get zealots in my base when I do it.. the only way any damage would be done was if the T was a newb who lost his tank(s) to ranged goons what you're saying about goons is like saying that 9 on LT is impossible to stop dragoons unless you make marines. Even more than 5 can fit up there..but they never, ever do any damage vs anyone who isn't dumb :[ Then the replay must have been bugged.. Because the zealots walked right in. Guess I'll watch it in single player.. Anyway, before I see how exactly, the wall looks like (from what I saw in the rep it would be much worse than 9 o clock on LT since they can't stand in a fucking line there) I won't comment, but I will say this; 2 gate ranged dragoon is a million times less likely to happen on LT compared to Luna -- On December 24 2005 03:49 ChApFoU wrote: Nice guide FA, I learned at last that famous fake gundam into expo that everyone does on Luna ^_^, I needed it my TvP is horrible :p Btw, isn't it a variation of the fake elky rush ? then I think the credit should go back to everyone's favourite frenchie Glad you learned something And yeah, that was one of the reasons I initially thought midas had invented it - he was always doing the elky fake gundam expo thing before FD Terran became popular :x EDIT: Haha, hasuwar, slight difference between watching the replay online and offline >< Online it showed you making the weirdest wall ever-,- Well, I still don't think it's worth it to be honest (not that I ever wall), but at least in this wallin, you can't fit in a million goons =_= | ||
jtan
Sweden5891 Posts
FA had some really good points in this thread! Interesting read, thx alot :D ! | ||
SpeaKinRiddleS
United States148 Posts
another suggestion: I realize it's a 'crutch', but if you put an scv towards the bottom of the ramp, highlight your marine(s) with the scv and the group to hold position. The SCV stops the goon from being able to see up the ramp, and its shots will literally 'miss' your marine(s). This will buy you those precious 5 seconds it takes for your tank to come out. | ||
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