You saw a lot of proxy 2-gate in front of the Azalea min-only too. It's just those maps where the proxy gates can block the choke well.
2 gate in base is reserved for maps like Cultivation Period.
edit: 9/10 is most definitely 8 pylon.
Forum Index > Brood War Strategy |
Myrmidon
United States9452 Posts
You saw a lot of proxy 2-gate in front of the Azalea min-only too. It's just those maps where the proxy gates can block the choke well. 2 gate in base is reserved for maps like Cultivation Period. edit: 9/10 is most definitely 8 pylon. | ||
Organ
Russian Federation987 Posts
10/12 gates in my opinion delays your tech, takes no expo and cannot really hurt zerg. So it's useless and you won't see it in games of korean protosses such as Nal_ra, Free, Daezang and others. Use FE or 1 gate tech and train your probe micro on his base and use every possibility to know what's he doing such as counting his expo drones or may be sacrificing your zealot to pass through his sunken with your probe.. | ||
evanthebouncy!
United States12796 Posts
you don't tech super fast yourself but if you make a gas at around ur 4th or 5th zealot take a look at zerg! You could stream zlot off 2 gate and add in cybre already and he hasn't even taken his gas yet if you micro well. | ||
IdiotWind
Canada321 Posts
| ||
Organ
Russian Federation987 Posts
On February 22 2007 01:06 evanthebouncy~ wrote: proxy 2 gate is good :D you don't tech super fast yourself but if you make a gas at around ur 4th or 5th zealot take a look at zerg! You could stream zlot off 2 gate and add in cybre already and he hasn't even taken his gas yet if you micro well. What about the time your proxy gates will be eaten by speedlings? | ||
evanthebouncy!
United States12796 Posts
On February 22 2007 01:13 Organ wrote: Show nested quote + On February 22 2007 01:06 evanthebouncy~ wrote: proxy 2 gate is good :D you don't tech super fast yourself but if you make a gas at around ur 4th or 5th zealot take a look at zerg! You could stream zlot off 2 gate and add in cybre already and he hasn't even taken his gas yet if you micro well. What about the time your proxy gates will be eaten by speedlings? Scout better I guess ~_~ I mean when you see ling speed it's very likely they'll do some sort of ling pressure so pull back and don't get too brave. Keep zloting and hold tech for abit. And don't get too happy w/ ur slow lots! I lost sooo many games to speed hydra cuz I forgot to tech haha :D | ||
5HITCOMBO
Japan2239 Posts
On February 22 2007 01:13 Organ wrote: Show nested quote + On February 22 2007 01:06 evanthebouncy~ wrote: proxy 2 gate is good :D you don't tech super fast yourself but if you make a gas at around ur 4th or 5th zealot take a look at zerg! You could stream zlot off 2 gate and add in cybre already and he hasn't even taken his gas yet if you micro well. What about the time your proxy gates will be eaten by speedlings? As long as you take out the expo, you're good even if you do lose the proxy. | ||
RaiZ
2813 Posts
Every Z player now tends to put their 2nd hatch right in their expand. In small map with this strat, you'd have like 80% win. Just bring 1 or 2 probe along with your zealot and it'll be really hard to stop it. That will force the z to make 1 or 2 sunk + probably a few drone lost. And then you'll have a slight advantage over him because your probe count will remain the same if not more. Edit : my god i need to stop thinking about others things while writting because it had many missed words... | ||
Asakura
Germany471 Posts
since i'm executing this bo in every single battle.net game i'm winning almost everytime (in every MU) 8 pylon 9 gate 9 gate ...probes... 11 zealot 13 pylon 15 zealot 17 zealot ...some probes... etc what about this bo? some critiques and comparisons are welcome ^^ ##edit## once, i compared this bo with the 9/10 gates. the second gates finishes about 100-150 hp later. | ||
Yogurt
United States4258 Posts
its YOUR build thats messed up like a bunch of people said =O just dont build probe at 15, build another zeal and pylon asap | ||
il0seonpurpose
Korea (South)5638 Posts
| ||
MyTHicaL
France1070 Posts
ummm for 2 gate its better to do a 9/10 gate 10/12 gate is more of a conservative build that can be used to pressure a zerg but isn't really a build to do serious damage from a x2 gate you can either expand or tech, to avoid a longer wait pylon @15... | ||
mikeymoo
Canada7170 Posts
On February 22 2007 13:32 MyTHicaL wrote: no 9/10 gate is 8 pylon of course... why would it be 7 lol... I saw it in that thread that links to popular bo's... the one that was copied onto wiki, that's all. I alwasy 7 pylon-ed because immediately after the pylon finishes, you have 150 mins and the gateway can be thrown down right away. I only use it in short distance maps though. | ||
JRIGGED
United States19 Posts
i think u should save that first zealot and go with the 13 zealot rush (is it 13?) that kills if u do +1 and speed lots considering zerg would need 52 lings to match that or a couple of sunkens usually i think people attack the expo first but the main is usually less defended then the expo where u must make 2 defense like the 12 spot on lt yea idk much bout toss considering mi zvp is terrible | ||
5HITCOMBO
Japan2239 Posts
On February 22 2007 16:29 JRIGGED wrote: yea idk much bout toss considering mi zvp is terrible That was your only correct statement. | ||
Leath
Canada1724 Posts
On February 21 2007 22:35 mikeymoo wrote: I thought 9/10 gate was 7 pylon, no? Someone correct me or confirm. No, its not. its regular 8 pylon. Its a low econ built since youre cutting down on probes to get a gate at 9, and another at 10, and cutting even further to allow 6 supply to make the 3 zealots. 11 probe halt, 13 pylon. | ||
learning88
United States160 Posts
Like on LT, how am I to go and scout to decide which build to go with? Like before I would scout across map unless I'm at 12 or 3. If I see Zerg across the map from me, I would go 1 gate and if he isn't, I'll go 2 gate because my gate was at 10 so it'll be along the path of both builds. However, with a gate at 9, I won't be able to know where they are until a little later. So do I just go 1 gate but build a gate at 9 instead of 10? | ||
Knickknack
United States1187 Posts
B.O. for 9/10: 8p, 9gate-scout, 10gate, 11z, 13p, 13z, 15z, probe, 18z, 20z, 22p, probe, then zeals or assim. Many variations of course, but I would venture that this is the most popular. | ||
Day[9]
United States7366 Posts
brief reasoning behind 2gate: you force your opponent to defend from the rush w/ sunkens + lings. Essentially, your armies stay about equal in size early on, except that you get a massive probe advantage since he couldn't spend time making drones. (Therefore, he will obviously have delayed/less effective 3hatch/lair if he has a low drone count) therefore, vs good zergs, they will stop the 10/12 rush fairly easily, and then have a large opportunity to make drones, negating the general effectiveness of the 2gate recommended: Watch Free vs July, game 1 of MBC vs Hanbit proleague playoffs (gogo torrent tracker). This is an excellent 2gate example. For a moment ignore the fact that Free was able to walk into July's main and pay more attention to the fact that Free has a huge probe advantage while july has to make tons of lings and poorly placed sunkens | ||
Knickknack
United States1187 Posts
The question is if the faster zeals of 9/10 are > the better eco (but slower zeals) or 10/12. Basically it came down to me suggesting that it depends on situation and I required sound reasons and evidence for what is better in which situation. Which no one quite had, of course. | ||
| ||
StarCraft 2 StarCraft: Brood War Dota 2 Counter-Strike Super Smash Bros Heroes of the Storm Other Games Organizations |
The PiG Daily
Maru vs TY
Creator vs SHIN
World Team League
ESL Pro Tour
ESL Pro Tour
Online Event
World Team League
ESL Pro Tour
Hatchery Cup
BSL
ESL Pro Tour
[ Show More ] OSC
Sparkling Tuna Cup
World Team League
ESL Pro Tour
BSL
ESL Pro Tour
H.4.0.S
GSL Code S
herO vs Reynor
soO vs GuMiho
|
|