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On February 22 2008 21:45 VioleTAK wrote:Show nested quote +On February 22 2008 21:44 GeLaar wrote:On February 22 2008 21:41 TheFoReveRwaR wrote:On February 22 2008 21:40 GeLaar wrote:On February 22 2008 21:39 FieryBalrog wrote:On February 22 2008 21:38 GeLaar wrote: being the slime that he is, i'm sure stork won't have any problem with winning a game because he got lucky with map positions. What do you want him to do? :o win the game, then apologize for being a slime. edit: and promise to change his wicked ways. What the hell is "being a slime" anyways? acting like it was all your accomplishment even when it's obvious to everyone that it was luck. he does that from time to time. and then he looks all perplexed when he sucks and loses, as though that's not supposed to happen to him. LOL its actualy true, he always has that face of 'I should have won but was unlucky' when he loses. Sense you can't read thoughts either, what you really mean is, "I don't like the way stork looks".
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I betted on best. and at one point there, i thought i was gonna jump in the roof. when best wins the first battle and gains huge advantage. But then everything went downhill. I was like WTF at the 2 next battles. Why the hell did he go to the right and try to squeeze his whole armoy trough that small ramp. Thats where he lost all the advantage he had. And then losing all his probes in main. WTF, well GG. Guess Stork is still the strong one.
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Omg. I cant believe Stork actually won that. He was so dead there for a while. If best had expanded again instead of trying to move up the ramp and finish him... I'm sure it would have ended differently. Best was just playing nervous and frustrated from that on. The positional imbalances isn't just the drop zone. It's also the bridges. It's fucking impossible to attack that position without losing 2x what your opponent does. And the mountain is more to 2 o clock position side which makes it very easy to camp there to hold the expos. RRRRRRRRRRR
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Best just lost the lead in that game and blew his advantage by bottlenecking his attack. Can't blame stork for just hanging in there and playing solid.
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On February 22 2008 21:45 sushiman wrote:Show nested quote +On February 22 2008 21:43 Hittegods wrote:On February 22 2008 21:40 UnS)DeathTrap wrote: Stork didnt deserve the win Best outplayed him. Damn map Oh shut the fuck up, the map helped, but it was Stork who made the comeback. Stork got the ridicilously easy to defend main, while best got the horrible imbalanced drop-paradise main. And still Best almost had it. But the map imbalance is just too bad. On another note, Best kinda reminds me of Kingdom in his prime. How nostalgic. So if you get a starting location that's so horribly imba, then it might be a good idea not to play as sloppy as you possible can, if you manage to gain an advantage? Then again just playing sloppy and blaming the map works too I guess?
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Stop overusing the word sloppy. It wasn't that he played sloppy, it was that he was playing too aggressively at his advantage; which actually WOULD have worked on any other position on that map.
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What about Stork's position? If Best had cramped out side if would of been very difficult for stork to come out.
When Best tried to run his troops down the small right lane, he thought he'd be successful cuz he had a lot more troops, but stork's reaver micro saved the day, when it mattered, stork's reaver micro was awesome ;(
When you look at the psi figures, before the big attack in the middle, Best was ahead in psi by about 20 or so, give credit to Stork please.
He tried his hardest to harass, and it eventually paid off.
Please take into consideration that Best has had a week of non stop pvp training, he's had no events inbetween unlike stork who had to practice some for the GSI event.
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On February 22 2008 21:52 Shauni wrote: Stop overusing the word sloppy. It wasn't that he played sloppy, it was that he was playing too aggressively at his advantage; which actually WOULD have worked on any other position on that map. ? Ok he played shitty not sloppy. Losing all your probes to one reaver and 4-5 scarabs is the definitely of sloppy. Or shitty.
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Blocking the ramp with his reavers and then trying to cram his goons through them, and then taking forever to notice the reaver drop seems pretty sloppy to me.
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Definitely. All in all though, it was a hilarious comeback that should never have happened. Two of those today really. Frozean basically had the game one until he massively failed with his 10 scvs. Both helped me out a lot
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agree on overuse of 'sloppy' Best was out beating Stork on the field till the stupid ramp. The map just sucks so bad in design.
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anyone know how long it takes for daum to upload the VODs that were just played? onto their player i mean.
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On February 22 2008 21:49 Hittegods wrote:Show nested quote +On February 22 2008 21:45 sushiman wrote:On February 22 2008 21:43 Hittegods wrote:On February 22 2008 21:40 UnS)DeathTrap wrote: Stork didnt deserve the win Best outplayed him. Damn map Oh shut the fuck up, the map helped, but it was Stork who made the comeback. Stork got the ridicilously easy to defend main, while best got the horrible imbalanced drop-paradise main. And still Best almost had it. But the map imbalance is just too bad. On another note, Best kinda reminds me of Kingdom in his prime. How nostalgic. So if you get a starting location that's so horribly imba, then it might be a good idea not to play as sloppy as you possible can, if you manage to gain an advantage? Then again just playing sloppy and blaming the map works too I guess? Best didn't play particullary sloppy. His biggest miss was the reaverdrop on his main, but even when he started to defend it, it was particulary hard due to the open area around the mineral line. Also, take into consideration that it was very much a possibility for stork to assault Best's natural whenever he felt like it, while storks natural is so ridicilously easy to defend best just couldn't do anything about it. His options were very limited. He needs to attack to bring down storks eco, but attacking is very risky due to the small chokes at 1. He can't wait for stork either, since the distance between his main and his naturals choke is far enough to let stork harass hard with reavers. Had he had one of the other positions, he would've won easily.
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HonestTea
5007 Posts
So tell me this:
If Best parks his reavers and goons at Stork's bridge, then takes half the map, what's to stop him?
He had the game, then he lost it.
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On February 22 2008 21:54 TheFoReveRwaR wrote:Show nested quote +On February 22 2008 21:52 Shauni wrote: Stop overusing the word sloppy. It wasn't that he played sloppy, it was that he was playing too aggressively at his advantage; which actually WOULD have worked on any other position on that map. ? Ok he played shitty not sloppy. Losing all your probes to one reaver and 4-5 scarabs is the definitely of sloppy. Or shitty.
I thought he did that partly on purpose. Making the reaver stay as long as possible, no matter how many probes he lost - would make it a lot easier for Best to attack Stork's expo. And killing it would have ended the game right there. Geez, it was like 20 goons against 8. Too bad for Best Stork built a pylon there and Best's units clumped together and wouldn't move down ramp until reaver came to the rescue. I'm not saying Stork played bad, because he did very well to come back into that game. To me, the only thing Best did wrong was to take a risk instead of killing Stork slowly (camping outside bridge and expanding).
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Melbourne5338 Posts
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Come on stop arguing, obviously map helped a lot, however its sports..luck does matter and as the wise men state: fortune favors the champions
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HonestTea
5007 Posts
That's a good final four.
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On February 22 2008 22:05 Shauni wrote:Show nested quote +On February 22 2008 21:54 TheFoReveRwaR wrote:On February 22 2008 21:52 Shauni wrote: Stop overusing the word sloppy. It wasn't that he played sloppy, it was that he was playing too aggressively at his advantage; which actually WOULD have worked on any other position on that map. ? Ok he played shitty not sloppy. Losing all your probes to one reaver and 4-5 scarabs is the definitely of sloppy. Or shitty. I thought he did that partly on purpose. Making the reaver stay as long as possible, no matter how many probes he lost - would make it a lot easier for Best to attack Stork's expo. And killing it would have ended the game right there. Geez, it was like 20 goons against 8. Too bad for Best Stork built a pylon there and Best's units clumped together and wouldn't move down ramp until reaver came to the rescue. I'm not saying Stork played bad, because he did very well to come back into that game. To me, the only thing Best did wrong was to take a risk instead of killing Stork slowly (camping outside bridge and expanding). LOL! You seriously think he lost all his probes on purpose?
Ya and I'm sure Stork microed horribly in the beggining of the game on purpose. Just to set up this exciting win. Was all part of the plan.
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On February 22 2008 22:05 Shauni wrote: I thought he did that partly on purpose. Making the reaver stay as long as possible, no matter how many probes he lost - would make it a lot easier for Best to attack Stork's expo. And killing it would have ended the game right there.
You can't be serious.
edit: or maybe you are. In any case, no pro would make that decision. Risking the whole game, a game you're firmly in control of, for a slim chance of ending it earlier.
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