All MSL/OSL maps announced - Page 3
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NuclearAntelope
United States1369 Posts
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TaDa1.
655 Posts
we need koreans to write to ogn and mbc!!!! arkanoid make every mu look like zvz, so opening dependent + zvz is fucking boring with no ling and 100% same tech it needs to go too desert fox dunno, maybe some new concept i don't feel bad when arcadia gone, this map is ok at pro level but at pub level, just promote camping mass whore | ||
DaZe
Sweden2111 Posts
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RaiZ
2813 Posts
I mean, OKAAAAAAY we understood that RLT is imbalanced, no need to keep agreeing with more or less the same argues.. :x Same with Peak of baek du, or Tau Cross... I know stastically those map were fairly balanced but NO NEED to cry more than the already crying ones above T_T I'm tired sorry if you felt offended, but i had to say it... ㅠ_ㅠ It was to prevent the whole thread being useless with the same sentences... I'm just tired to read the whole thread without reading something more interesting than the first posters... | ||
Sadist
United States6978 Posts
On November 27 2006 19:22 TaDa1. wrote: fuck it, balance maps tau cross and peak gone replaced by the gay reverse temple. why use position imba and race imba map???? reverse temple is better on lt, but 12v3 is still fucking imba and whole cliffable nat just gay we need koreans to write to ogn and mbc!!!! arkanoid make every mu look like zvz, so opening dependent + zvz is fucking boring with no ling and 100% same tech it needs to go too desert fox dunno, maybe some new concept i don't feel bad when arcadia gone, this map is ok at pro level but at pub level, just promote camping mass whore cliffable nats are good, fast expo should have some sort of risk factor | ||
TaDa1.
655 Posts
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karelen
Sweden2407 Posts
ive never cared much for arkanoid in the first place and there it is, yay.. desert fox is just a big wtf? good luck pro tosses.. wheres peaks???? reversed temple looks fun though, i always liked to see games played on requiem and this map looks pretty similar | ||
OneOther
United States10774 Posts
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YoUr_KiLLeR
United States3420 Posts
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intrigue
Washington, D.C9931 Posts
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muramasa
Canada1299 Posts
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anyname
Korea (South)718 Posts
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muramasa
Canada1299 Posts
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Last Romantic
United States20661 Posts
Extra buildings are there to make attack paths shorter, things like that. That's the map AFAIK. It actually looks pretty cool, the center design on low ground and all. And it'll change as the game goes on. Like sin pioneering, but better. I look forward to this map. edit: If I have anything to comment on - needs better name than hitchhiker. And if possible, less snow... the center kinda hurts the eyes from the image, maybe it's better in game. | ||
RaiZ
2813 Posts
Must have something to do with wgt or maybe they've already played this map on leagues ? Pretty sure some progamers played this map. I especially remember some z like yellow or chojja getting pwned their expansions by some gays tanks from the lower ground... I don't remember exactly the details but well... Must be an old school map at least. | ||
mrdx
Vietnam1555 Posts
It looks pretty hard for TvZ IMO, but in TvP if Terran slowpushes + expands, Toss would not have any other choice than going carriers. | ||
Last Romantic
United States20661 Posts
Dfox/hitchhiker - anti savior conspiracy? XD Ah well, not so bad as NFZ/Nostalgia/Uboat/thatothercrapyellowdealtwith. And as a Z, I'm still looking forward to gaming on this map. | ||
Bill307
Canada9103 Posts
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Live2Win
United States6657 Posts
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Purind
Canada3562 Posts
I understand the min placement at the natural is fucked up, but other than that? (12v3 was always fucked up, I guess now, 3v12 is the one that's fucked up) | ||
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