An Economist's prospective - Page 5
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slimbo1
Germany228 Posts
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RoboBob
United States798 Posts
SC2: Past 24 months 1. I've paid Blizzard $60 to buy SC2 WOL, and $40 to preorder HOTS. 2. I've paid GOMTV $200 3. I've paid MLG $20 4. I've paid Jinx $60 5. I've paid GGButton $10 6. I've donated $20 to Day9 Total: $370 over 24 months Tribes: Past 6 months 1. I've paid HiRez studio $15 for Tribes gold. League of Legends: Past 2 months 1. I've paid Riot $50 for RP. Looking at this from Blizzard's perspective, they've got some work to do. The majority of money that I've been sinking into SC2 has not been going to Blizzard. Instead its been going to other organizations that build off of their IP. And more recently, my money has been going to different games. SC2 used to have a monopoly on my esports spending, but now it doesn't anymore. SC2 needs better marketing just as much as it needs better gameplay. | ||
HammerStarcraft
Canada37 Posts
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ant-1
Canada149 Posts
There is one thing, though. I think that catering to casuals (meaning enganging more players into SC2) is the corner stone of the strategy to grow esports and SC2. As you said, people are not gonna watch SC2 if they never played it or stopped playing it a long time ago. At the very least, they need to know a friend that plays it. So it needs to be more noob-friendly to play and watch. But there is a tension here, between ease-of-use and hardcorism (?). You will lose some to gain much more. But they better stick, or else you've shot yourself in the foot. So, yes, we all need to subscribe to an esport charity like GSL or MLg or IPL. But are you prepared to see the changes in your game it takes to make it a mainstream product with a mainstream audience? | ||
dragonsuper
Liechtenstein222 Posts
On October 20 2012 09:45 VTAzz wrote: things that ruined the game: roaches forcefields warpgates mules infestors colossus bad game design. User was warned for this post And clumping THe OP forget also that LOL was out BEFORE SC2 , and only now is seeing an explosive growth. | ||
TzTz
Germany511 Posts
Srsly if you wanna help you can try to get more people into it. I think there's a large discrepancy between people who would enjoy watching if they knew about it and people actually watching. | ||
DanLee
Canada316 Posts
On October 20 2012 10:15 EonuS wrote: no, things have never never been fine, it's just that nobody spoke about it until destiny broke out and started telling statements that many agreed upon for a long time. Nothing may have changed over the past week, but that doesn't mean people haven't been hiding this for over a year or more. What exactly is this big secret Destiny and many others agreed upon to hide for over a year or more? | ||
DanLee
Canada316 Posts
On October 20 2012 17:15 Tyree wrote: The majority of the hardcore SC2 community on TL and reddit is like that character in a horror movie that does not believe the leading actor/actress that he/she just saw a monster/man with a axe/zombie/whatever, and then mid through the movie that character gets killed/eaten. You people (yes majority of you) were asking for a more hardcore game, that SC2 was too easy, yet that is the very problem, the game is still too difficult for casual players to get into, it is why the game is stagnating, it is simply closed off for new players just like Brood War was. Almost no new players are coming into the game, but slowly and surely the ones here are leaving it, why stress out on ladder when you can just chill in WoW or Diablo 3 or Call of Duty and put little effort for alot of rewards? I am not here to blame anyone but it is so weird watching so many people in tune with the actual game, who follow it and support it, know every build, matchup and have extensive knowledge when it comes to the game. But when it comes to removing yourself from the situation and looking at Starcraft 2 as a videogame for normal people who do not have the time nor desire to take all that seriously, then most of you have absolutely failed to see it from their perspective, how can you not see how utterly unattractive it is to play SC2 for players who likely have 20-30 APM at best? Yelling at them and telling them to practice several hours a day for months just to get any enjoyment out of the game is a great idea tough!! Accessibility is key, like Destiny mentioned Betamax was better than VHS, PCs have always been better than game consoles, some obscure band you like is i am sure much better than Nickelback, some underground rapper i am sure is better than Kanye West and Lil Wayne, some smart phone is surely better than Iphone etc etc. But if these things arent accessible for newcomers, then it does not matter. LoL is immensely accessible for anyone, SC2 (and BW) is the polar opposite. You wanna talk economics, then talk how MLG tried to monetize their tournaments by asking people to pay for something they get on a daily basis. It is like flooding the market then asking you to pay for it. I disagree with LoL being more accessible. I tried playing LoL and have no clue what any of the items do, it seems like it would take way too long to figure out all the heroes and abilities and whatnot, maybe the game is easier mechanically(even strategically) than sc2 but it is still a shit ton of knowledge to go through up front. I think the key to LoL's success is F2P not the gameplay itself. LoL is pretty much the same thing as dota with a few minor things changed but dota never reached the level of popularity that LoL has now. | ||
Grovbolle
Denmark3803 Posts
I think you Mr. Economist should go read more than "Introduction to microeconomics" I recommend "Microeconomics - Pindyck" Book 1 And when you get the basics right something a little larger like "Macroeconomics - Blanchard" Book 2 Then, when you understand these, (which combined is like 15 ECTS points) go find the last 275 ECTS points in economics classes, then MAYBE I will consider you an economist... (For my American friends, ECTS is the european standard "point-system" which is what most educations is measured in. Bachelor is 180 points over 6 semesters and Masters is another 120 over 4 semesters.) Wiki on ECTS. I wish I haven't spent 5 minutes of my time reading this, because this was NOWHERE near an economist view on Starcraft II. | ||
Phyrigian
New Zealand1332 Posts
On October 20 2012 09:42 Sor wrote: In summary: If demand is greater then supply, then the price will rise. If supply is greater then demand then the price will fall. If supply is equal to demand, the price will stabilize, and we refer to this price as the equilibrium price. What does that have to do with the price of tea in China? shouldn't that be quantity demanded and quantity supplied? demand and supply mean the curves. ;o havent read the rest yet edit: shit, everybody is giving him such a rough time. chill out dudes! wasnt that great but jeez :S | ||
ZerglingTwins
United States850 Posts
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Destroyr
Germany299 Posts
On November 18 2012 06:04 DanLee wrote: I disagree with LoL being more accessible. I tried playing LoL and have no clue what any of the items do, it seems like it would take way too long to figure out all the heroes and abilities and whatnot, maybe the game is easier mechanically(even strategically) than sc2 but it is still a shit ton of knowledge to go through up front. I think the key to LoL's success is F2P not the gameplay itself. LoL is pretty much the same thing as dota with a few minor things changed but dota never reached the level of popularity that LoL has now. Both very good points. I know a lot of people that never had any clue what was really happening on the battlefield in Starcraft and they played hundreds of games in XvX on ladder just dont play 1v1 its to hard blabla... But the free to play aspect swings in quiet heavily I think. If you look at starcraft you can see that blizzard tries to put more than one thing together which seems to be utterly useless. Maybe Blizzard grew to big And the Gaming industry to far from a classic genre like real time strategy. In 1999 nobody in korea had any problem with learning a hard game. Nowadays even Koreans dont want to touch Starcraft and take LoL instead. Which is also for free. | ||
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