On March 10 2008 21:59 Luhh wrote: - Turnrates. They shouldn't be in the game period with the exception of specific units for very specific reasons. Again, this will limit your ablitiy to dance with units in combat and make it sluggish, making it better in many cases to just let the "A.I. do it's thing." Players don't care if it looks unrealistic or not, but they will care if the units don't respond to orders and gameplay will seem sluggish and unresponsive.
what unit had any turnrate? as far as i can see (by looking at the selection circle), units respond directly but the models rotate more slowly (which isnt a problem, thats just for a nicer look).
Hopefully we will have more feedback after Semioldguy and Last Romantic get to check it out , win their 2v2 and represent teamliquid looking forward to their impressions on it... hopefully we will have more insight and info from them than what we got for the pro's btw GL GUYS!!!
they are obligated to make sc2 an equaly good game, if not an even better one! we SHOULD have great expectations. if theyr just gonna make this game to make money of of the starcraft legacy, they can go kill them selfes. they'd better patch this game into eternity if we say so. we all gave all this money to them for making sc1....so they should use it on something else than another wc3. if someone in blizzard knows math, they should put together 2 and 2...people loved everything in sc1, but wc3 was nothing in comparisant. so they should use the good stuff from sc1, and not put in the bad stuff from wc3...like the fukin heroes. i'm personally gonna see to it that everyone who comes at me with a fukin mothership is gonna be beaten with melee units
that being said, i really love blizzard for trying as hard as they can! i'm positive this is gonna be a greta game regardless. they WILL listen to the community, because they have seen the ripple effects of what it can do to a game.
On March 10 2008 17:50 Raithed wrote: a lot of people wondered about a savior interview, here it is, as well as bisu playing.
whats he saying?? for those of us that dont speak korean
Might as well contribute. This is my best translation:
Savior: Both last time I played SC2 at blizzcon, and this time, the same problem I'm having is the fact that I was having a hard time adapting to 3D. I rarely play 3D games in my spare time.
1Question: Anything you especially remember from testing the game?
Savior: When they first explained the game, they said the Queen is a very helpful unit but I didn't know how to use it at all. I was supposed to defend with it but instead used it as an offensive unit and it died on me.
2Question: Just a moment ago you played against bisu, it's still at test game, but are you satisfied with the results? Did you guys both enjoy it? (savior won)
Savior: We just both enjoyed it and tried to test out the game rather than to win.
3Question: Can you state your overall satisfaction with the game?
Savior:The gameplay isn't as slow as expected. There's plenty of speed and excitement. It's just that I didn't have alot of understanding of the game yet, otherwise I could have enjoyed it more.
Zerg looks like it will be highly mobile and able to move large ammounts of units across maps quickly, talk about map control! The swarm will consume everything! I love the concept of the nydus worm, completely makes bases with static d protecting 1 entrance useless and it just seems right that the zerg have a unit that can just pop up in the middle of your base and have a bunch of units charge out. Also I like the corruption factor that they have really increased. The whole feel of the race is like what you might expect from a species such as the zerg are. They corrupt things they can attack various ways to overrun your base etc. Love it!
BTW there seems to be a lot of people who are just giving up hope blizzard will come through? The game isnt even to fucking Beta.....there is SO much time for revision its not even funny, The names can easily be changed and so can a lot of the other qualities such as this concept of the "hero" unit. When sc was in this stage you hardly would have recognized it. That and when it comes to balancing they have beta testing and patches or even like sc1 and add an expansion. The concept of only 1 queen makes sense with the kind of organisms they are trying to model the zerg after. They are modeling them after swarm insects and those species generally only have 1 queen per nest. Maybe they could make them just semi powerful and limit the amount of queens you can have like 1 per hatchery or something. I can see what they are trying to do with only 1 Queen. And why does everyone put so much emphasis on those long huge battles at the end? They just throw in continuous large amounts of units for 3 min with no micro and of course its going to be a cluster fuck, that and adding with the poor quality of the vids. I wish I could see this game 1st hand if only I could be a beta tester!
I think they should keep the queen. Maybe just tweak it somewhat, and make it one pair lair or something, as suggested elsewhere. On the other hand, I think they should get rid of the mothershit; just replace it with star relic aka overhauled arbiter.
On March 11 2008 00:13 Slaughter)BiO wrote: BTW there seems to be a lot of people who are just giving up hope blizzard will come through? The game isnt even to fucking Beta.....there is SO much time for revision its not even funny, The names can easily be changed and so can a lot of the other qualities such as this concept of the "hero" unit. When sc was in this stage you hardly would have recognized it. That and when it comes to balancing they have beta testing and patches or even like sc1 and add an expansion. The concept of only 1 queen makes sense with the kind of organisms they are trying to model the zerg after. They are modeling them after swarm insects and those species generally only have 1 queen per nest. Maybe they could make them just semi powerful and limit the amount of queens you can have like 1 per hatchery or something. I can see what they are trying to do with only 1 Queen. And why does everyone put so much emphasis on those long huge battles at the end? They just throw in continuous large amounts of units for 3 min with no micro and of course its going to be a cluster fuck, that and adding with the poor quality of the vids. I wish I could see this game 1st hand if only I could be a beta tester!
I think slaughter is right. I would refrain from insulting the intelligence of the Blizzard dev's by saying that SC2 is just gonna be another version of WC3. Blizzard knows that the two games have two different and distinct playstyles and so im sure they will make sure that the mechanics in one game wont overwhelm the mechanics in another. Have faith my fellow starcraft nerds! daddy blizzard will come through ;-)
I love the new direction they are going with the zerg. This whole infestation aspect they are going after is something I wished they would have done more in the first starcraft (considering the only "infestation" that occured was with the infested command center). However, i think that there needs to be allot of balancing. The corruptors seem a bit cheap to me. Considering how strong enemy flyer units are, especially capital ships like the mothership, carrier, and battlecruiser, I think that they might need to increase the time it takes for a unit to get infested, or make corruptors a considerably expensive unit.
I also love how Blizzard is making sc2 less of a "turtling" style game. With warp-ins, drop pods, and nydus worms, SC2 is going to be a game that is much more unit/offensively based than defensive.
The biggest concern that I have is the potential unit-type that zerg has. If the infestors can infest nearly any building then that means that the zerg have their own unit types as well as protoss and terran unit types, in my opinion this means that the zerg have INCREDIBLE flexiblity when it comes to tactics and timing.
For these reasons and more Ill bet that many of the units we see here are going to get nerfed in the near future (predator anyone?)
When i watched the videos this morning it was kind of a dull moment. The quality of the videos shurely killed it a bit. But what get's me angry is that all scenes were mass vs mass. Something i personaly don't give a fuck about. If i wan't to see masses clashing it out i'm going to play dawn of war or supcom.
I have to admit that when the zerglings run down to the protoss base it looks pretty epic. That's nice for the single player stuff. But a trillion zerglings and 20 lurkers attacking a protoss base puts me to sleep. When i saw the zergling tearing appart the "terran ball" i just put up the CJ Entus face. Nothing to be excited about there.
Next up, the zerg will take over North America. On March 11th, Blizzard will release their creation in California. TeamLiquid will have two reporters, LastRomantic and semioldguy there to provide coverage, and to defend TeamLiquid's unbeaten SCII streak. Stay tuned for those reports.
This means there will be more Zerg tomorrow? and in ENGLISH?! :D
God I'm so disappointed they haven't introduced a new building mechanic than the old hatchery--> larvae--> egg system.. I was expecting something really innovative and interesting, perhaps to do with creep or something but no it's the same so far -_-
On March 10 2008 19:43 alffla wrote: hm................the queen and some other things looked to wc3-ey for me. and units movements are too wc3ey which means slow and cumbersome and looks ..just not sc1ish.
maybe blizzard should've created a new engine instead of just updating the wc3 one a bit :/
the game is probably still not being played in the Fastest speed for demo purposes, in the zerg gameplay video
besides... Savior thinks it's fast.. that should be enough for anyone.
Jesus I JUST saw the trailer that genwar just posted and I fucking loved it. That 1st scene of gameplay where they were overrunning that protoss base just gave me shivers and was the perfect image of the Zerg....so many units just over running the few protoss defenders....I have always liked the Terran and the Protoss races but I have always been drawn to the swarm from the start. I only wish that I was better in BW then at my peak I was only a semi decent player, maybe now with a fresh start in this new game I can be a better player but I doubt it since I start grad school around the time it comes out.