Dawn of War - Page 6
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LazySCV
United States2942 Posts
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STIMEY d okgm fish
Canada6140 Posts
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JaeIsGod
Netherlands199 Posts
On August 05 2004 11:16 LaZyScV wrote: Yeah, and they need to have a big BOX around the area that you see on the minimap.. You can't see where you are when you're screen is on your units because they override the thing on the minimap, etc. Yeah, but thats fortunatly small stuff and I hope they will take care of these issues. The game itself seems pretty entertaining to me. And I just love that gigantic Orc beast Ate my entire army last game... | ||
Liquid`Jinro
Sweden33719 Posts
Some of that stuff (such as NO NEW MADE BY YOU CHANNELS) is a bit discouraging -- | ||
STIMEY d okgm fish
Canada6140 Posts
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Jamers
Israel1327 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
units should move faster, do more damage or have less health. battles should not rage for so long before a victor is clear. micromanagement needs work. units shouldn't have to turn around so graphicly. latency should be drastically reduced Game is pretty imbalanced at the moment i play Eldar. early game they are far too weak, their infantry are just pathetic until you get more advanced men. Rangers aren't very good. They die very very fast, and shoot very very slow. on the other side of the coin, Eldar ships are far too strong. And the Wraithlord dismemberment animation (while very cute) just takes up time in which the wraithlord can take damage but not deal it. not being able to micro specific units sucks the 20 supply cap is annoying as fuck | ||
Jamers
Israel1327 Posts
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Bull-Demon
United States582 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
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Jamers
Israel1327 Posts
On August 09 2004 01:07 Rt-S.FakeSteve wrote: Jamers its an insanely fun game, it just has some kinks to work out! Awesome, exactly the response I was looking for =]. I'll start tommorow. | ||
LazySCV
United States2942 Posts
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VdP]TwistedEcho
United Kingdom847 Posts
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