Lately there’s been quite a large Protoss culture of whining. I play all the races these days, but have played zerg for over 6 years now. I’ve seen periods like this for all races, but especially experienced it as a zerg. I’ve been a big part of it. Check out this piece of idiocy:
^OMG so embarrasing lol - its just me bitching and complaining and bringing up random pieces of asymmetry in the game to justify “why terran is imba”. It’s absolutely empty bullshit analysis. Every race has their own strengths and weaknesses, and their own bullshit! Use it! Learn to combat your opponents!
“No way to scout”
“No idea what’s coming”
“Have to get lucky with scouting”
“No way to stop zerg unless you can see it coming”
I disagree with most of this stuff
I’ll be using a tight glaive pressure opening with a fast 3rd to show 1) How a tight build can survive just about ANYTHING
And all the details that allow that to be the case!
Showing a whole bunch of examples - including some mistakes
G1 - where things go wrong and I still come back
G2 - Ling bane one
G3 - Basics of scouting for 3rd base and then adjusting
Details
Solid walloff -
https://www.youtube.com/watch?v=2WbIhB2hryUWedge those units in between minerals
Pylons placed to create chokes
Extra pylons at 3rd
Hold position in wall
Always send 2nd/3rd adept to check for the drop! Or just put a probe on patrol
Never rely on a pylon -overlord has more vision and can avoid it and surprise you with a slightly later drop out of vision
Keep warping in
Only overcharge protected pylons - not ones at the front
Always fall back steadily and constantly use chokes
Never go into the open, as long as zerg can’t surround you you’re usually good
Add extra gates as soon as the zerg shows an aggressive stance - you normally go up to 7 gates soon after dropping your 2nd tech structure (SG/Robo) anyway. Just part of being safe.
Sim-city and walling off at your natural if they go for it - don’t get drawn right into the open
Never give up! The number of times it’s felt like I’m way behind, lost my 3rd, retook it and then realised zerg still had shit all economy is insane!
Sometimes I even am a little behind but since the zergs tech is so late you can do some serious magic with immortals/archons etc
Shade adepts out front to have a look around!
MSC sit out front to give you some warning
Often you bank gas warping in so many adepts - remember to drop a templar archives as soon as you stabilise so you can add archons and have a beastly counterattack! Even just 3-4 archons with a few immortals and some gateway units is an incredibly powerful army vs a low econ zergu
Ok I held on, maybe I took some damage, but what the fuck is he doing now? I can’t scout!
SG → phoenix/oracle for scouting
Robo→ Hallucination if you’ve still got any energy, otherwise prism to put on counter pressure.
Not only that but generally when you hold - you’re ahead. If you don’t take direct economy damage you should be way up, but you’re a bit blind. The best thing to do is “just go fucking kill him”. A big adept/immortal/archon push, blink/immo/archon, something like that.
You can go for this sort of push and still add say a forge, a 4th base as you push across. But at least you have a pre-set plan of “I’m gunna get over there and try to kill shit… and at least see what’s happening”. It’s really important to have a direction and a plan to get back in your opponents side of the map - especially vs zerg since they can be so greedy with pure drone production.
If you went phoenix maybe you want to play a longer game cos you have vision
“What if they just hide the roach ling and then kill the adepts when they shade?”
Now don’t get me wrong there is a small range of super well executed gambles that zerg can take that are nearly impossible to scout, like a roach-ling timing that waits for the adepts to shade out and THEN surrounds them instantly - the amount of timing and positioning to make this work consistently is INSANE though - it’s really not reliable at all
1) adepts will rekt a lot of lings if the surround isn’t great
2) adepts can hug terrain to survive a long time
3) roaches are slow as shit and guessing when/where the shade will end is risky business, super hard to pull this off cleanly