how dare you noob
Arena MSL 2008 - Round of 16 - Week 1.1 - Page 14
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OneOther
United States10774 Posts
how dare you noob | ||
HaLLeBaRy
Turkey340 Posts
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Sigrun
United States1653 Posts
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HaLLeBaRy
Turkey340 Posts
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Tinithor
United States1552 Posts
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darktreb
United States3014 Posts
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QibingZero
2611 Posts
Luxury vs Bisu. Lux 5pools and it 'fails', but he ends up winning 10-15 minutes later anyhow. Now can we stop the silly blanket statements regarding all-in builds and what not? It's all about how much damage it does to your opponent vs how far behind you are in economy because of it. If you do significant enough damage, you can go into the mid and late game still holding the advantage. I'd honestly go as far as to say that 'all-in' is a pretty bad way of putting things. Sure, if your entire hydra break gets taken out by the opponent's first reaver before you're able to take anything but a cannon and a couple zealots down, you're going to lose. However, a good percentage of the time the zerg player is going to do enough damage to at least stay in the game, if not win it. Even calling it riskier to go for a break in ZvP is stretching it, because a lot of the time it's riskier letting the Protoss do what they want behind that wall and play for the unbeatable late game army. Edit: My apologies to the Bisu fans out there for bringing this game up again. | ||
Holylight
Korea (South)460 Posts
On May 29 2008 19:07 AnOth3rDAy wrote: uhm, i said you should proxy another fact if you scout that he is actually doing 14 CC, if he isnt, then dont proxy another fact. And you dont need maphack to scout that in time. A proxy fac might not be that good IF your attack fails and he manages to hold his nat because you will be far behind economically. If it's a 4 player map it's uncommon to scout a 14 CC that early, since most terrans scout after they have built their first barracks, so the "maphack" comment is valid | ||
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