On May 29 2008 20:19 OneOther wrote:
jaedongs a faggot
jaedongs a faggot
Jaedong doesn't play Toss.
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Harem
United States11390 Posts
On May 29 2008 20:19 OneOther wrote: jaedongs a faggot Jaedong doesn't play Toss. | ||
Showtime!
Canada2938 Posts
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ShaLLoW[baY]
Canada12499 Posts
On May 30 2008 03:29 Harem wrote: Jaedong doesn't play Toss. Zing. | ||
Atrioc
United States1865 Posts
On May 30 2008 03:29 Harem wrote: Jaedong doesn't play Toss. oh shit son | ||
hku
169 Posts
On May 30 2008 03:21 anch wrote: that was like the shakiest build ever.. Lucifer made crap cannons with bad positioning, and only 1 zealot? Jaedong couldve take out the pylon and make gg faster. even if he didnt see hydras, I dont think he is prepared for mutas as well. Standard FE vs 3 hatch build. "Shaky" is subjective. 3 hatch muta come later and 2 hatch muta could have possibly been blocked with the fast corsairs +cannons. You could call FD "shaky" vs a 1 base, 3 gate zealot speed push. Think. All in. Have you heard of it? | ||
raga4ka
Bulgaria5676 Posts
On May 30 2008 02:07 HaLLeBaRy wrote: Show nested quote + On May 30 2008 02:00 SayTT wrote: On May 29 2008 20:23 TheFoReveRwaR wrote: On May 29 2008 20:22 StRyKeR wrote: lol that probe running around the nat was the most tense thing EVER...if he had seen just ONE hydra hatch, lol. I gotta say that was kind of unlucky for toss that should be how all greedy tosses should die Ya that was intense. If he HAD seen a hydra he lays down as many cannons as possible asap and wins the game with an unbelieveable macro advantage. Ok I don't think they have reduced the price on cannons to 0 Giving up larvae to make enough hydra for a break means your economy will be pathetic and if you do it from 2 hatch there's not enough larvae to make both hydras and drones. Show me a game where a hydra break failed and it went into late game without any problem. I could show you a game where 4 - 5 pools fail without doing shit , and zerg still win vs FE protoss | ||
hku
169 Posts
On May 30 2008 05:08 raga4ka wrote: Show nested quote + On May 30 2008 02:07 HaLLeBaRy wrote: On May 30 2008 02:00 SayTT wrote: On May 29 2008 20:23 TheFoReveRwaR wrote: On May 29 2008 20:22 StRyKeR wrote: lol that probe running around the nat was the most tense thing EVER...if he had seen just ONE hydra hatch, lol. I gotta say that was kind of unlucky for toss that should be how all greedy tosses should die Ya that was intense. If he HAD seen a hydra he lays down as many cannons as possible asap and wins the game with an unbelieveable macro advantage. Ok I don't think they have reduced the price on cannons to 0 Giving up larvae to make enough hydra for a break means your economy will be pathetic and if you do it from 2 hatch there's not enough larvae to make both hydras and drones. Show me a game where a hydra break failed and it went into late game without any problem. I could show you a game where 4 - 5 pools fail without doing shit , and zerg still win vs FE protoss I could show you a game where protoss is afk and then zerg leaves after 3 minutes. | ||
StRyKeR
United States1739 Posts
On May 30 2008 05:08 raga4ka wrote: Show nested quote + On May 30 2008 02:07 HaLLeBaRy wrote: On May 30 2008 02:00 SayTT wrote: On May 29 2008 20:23 TheFoReveRwaR wrote: On May 29 2008 20:22 StRyKeR wrote: lol that probe running around the nat was the most tense thing EVER...if he had seen just ONE hydra hatch, lol. I gotta say that was kind of unlucky for toss that should be how all greedy tosses should die Ya that was intense. If he HAD seen a hydra he lays down as many cannons as possible asap and wins the game with an unbelieveable macro advantage. Ok I don't think they have reduced the price on cannons to 0 Giving up larvae to make enough hydra for a break means your economy will be pathetic and if you do it from 2 hatch there's not enough larvae to make both hydras and drones. Show me a game where a hydra break failed and it went into late game without any problem. I could show you a game where 4 - 5 pools fail without doing shit , and zerg still win vs FE protoss One or two games won't prove your point. 95% of failed 4-5 pool builds lose to FE. Same goes for failed hydra all-ins. | ||
Tinithor
United States1552 Posts
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Mindcrime
United States6899 Posts
On May 30 2008 06:07 Tinithor wrote: As far as i'm concerned JD got lucky. ban | ||
HaLLeBaRy
Turkey340 Posts
On May 30 2008 03:05 Sigrun wrote: Show nested quote + On May 30 2008 01:58 HaLLeBaRy wrote: On May 30 2008 01:13 ray1234 wrote: On May 29 2008 22:26 Tinithor wrote: Lame JD cheesed Lucifer... hydra-break is not cheese and the age of forge FE corsair is over and was lame anyways Any strat that needs to stay hidden in order to work is cheese especially if the game ends once it fails. So a bunker rush wouldn't be considered cheese? Or a 9/10 gate? Because I've played and seen plenty of games where the game continues after the "cheese" fails. Do you know the meaning of the word fail? If a bunker rush leaves a zerg with 2 drones then yes the terran can go into late game very easily, there are also variations of how all-in you're going with the bunker rush like 8 rax of 14 rax where you place it and how cheesy the follow up is. | ||
HaLLeBaRy
Turkey340 Posts
On May 30 2008 05:08 raga4ka wrote: Show nested quote + On May 30 2008 02:07 HaLLeBaRy wrote: On May 30 2008 02:00 SayTT wrote: On May 29 2008 20:23 TheFoReveRwaR wrote: On May 29 2008 20:22 StRyKeR wrote: lol that probe running around the nat was the most tense thing EVER...if he had seen just ONE hydra hatch, lol. I gotta say that was kind of unlucky for toss that should be how all greedy tosses should die Ya that was intense. If he HAD seen a hydra he lays down as many cannons as possible asap and wins the game with an unbelieveable macro advantage. Ok I don't think they have reduced the price on cannons to 0 Giving up larvae to make enough hydra for a break means your economy will be pathetic and if you do it from 2 hatch there's not enough larvae to make both hydras and drones. Show me a game where a hydra break failed and it went into late game without any problem. I could show you a game where 4 - 5 pools fail without doing shit , and zerg still win vs FE protoss And I can show you a game of a computer easy losing to mass queens what kind of a retarded post is that? there's absolutely no way to get back into the game after a 4 pool you either win or lose. Maybe 1/10000000000 games both players lose so much that the game goes back to normal and they macro up but this is just a rare case. Jaedong went allin he had about 5 drones to lucifers 12 at each base if lucifer got reavers before corsair or whatever he was getting it would be a completely different game so it was kinda lucky kinda cheesy. | ||
ahole-surprise
United States813 Posts
On May 30 2008 06:12 Mindcrime wrote: ban lol i've seen this tinithor guy since the beginning of the Arena MSL thread apparently becoming enraged that anyone dare think Jaedong will beat Lucifer. You've got things mixed up, pal. | ||
ahole-surprise
United States813 Posts
On May 30 2008 06:20 HaLLeBaRy wrote: Show nested quote + On May 30 2008 05:08 raga4ka wrote: On May 30 2008 02:07 HaLLeBaRy wrote: On May 30 2008 02:00 SayTT wrote: On May 29 2008 20:23 TheFoReveRwaR wrote: On May 29 2008 20:22 StRyKeR wrote: lol that probe running around the nat was the most tense thing EVER...if he had seen just ONE hydra hatch, lol. I gotta say that was kind of unlucky for toss that should be how all greedy tosses should die Ya that was intense. If he HAD seen a hydra he lays down as many cannons as possible asap and wins the game with an unbelieveable macro advantage. Ok I don't think they have reduced the price on cannons to 0 Giving up larvae to make enough hydra for a break means your economy will be pathetic and if you do it from 2 hatch there's not enough larvae to make both hydras and drones. Show me a game where a hydra break failed and it went into late game without any problem. I could show you a game where 4 - 5 pools fail without doing shit , and zerg still win vs FE protoss And I can show you a game of a computer easy losing to mass queens what kind of a retarded post is that? there's absolutely no way to get back into the game after a 4 pool you either win or lose. Maybe 1/10000000000 games both players lose so much that the game goes back to normal and they macro up but this is just a rare case. Jaedong went allin he had about 5 drones to lucifers 12 at each base if lucifer got reavers before corsair or whatever he was getting it would be a completely different game so it was kinda lucky kinda cheesy. Who the fuck goes FE into reaver before sair? That would be a horrible build with no point. When you FE, you risk losing to hydra break. The only way to stop it is through constant scouting with probes and then throwing up mass cannons, and Jaedong killed Lucifer's original probe fast so it opened the hydra break for him. He then chased away a second probe with zerglings just long enough as his hydras was going towards his base I don't consider this instance cheese because Jaedong created the opportunity by killing the probe, and also having an overlord right at the choke to see what was at the choke; generally, builds considered cheese are set in mind at the very beginning, such as how Flash did BSB in game 2 of Bacchus OSL against Stork. What Jaedong did was an evolving, culminating decision throughout the game that was correct and executed well. | ||
._.
1133 Posts
So hard to see when its coming..:| | ||
ahole-surprise
United States813 Posts
On May 30 2008 07:05 ._. wrote: How the hell does a protoss stop an attack like that? So hard to see when its coming..:| If you can't get direct visual confirmation, you try to sniff it out, the way a Terran sniffs out a tech (DT or reaver) drop. If things don't add up, such as goon count, expansion timing, and you are fast expanding, you generally want to put up turrets/mines asap. The same goes for hydra break. The key in this game was that Lucifer lost that first probe relatively fast (although I believe it was alive long enough to see the faster extractor). Lucifer played bad in that he lost the probe, didn't play safe as a result of seeing that fast extractor, and that he wasn't scouting around for the third hatchery - if you noticed, Jaedong put zerglings at another possible expansion entrance to try to fool Lucifer. Jaedong obviously caught wind of all these factors and made the right decision. Lucifer got owned. | ||
Sigrun
United States1653 Posts
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nerium
Philippines512 Posts
He executed the break well and he timed it correctly. He knew that lucifer got 2 cannons on his nat and a lone zealot because of his scouting ovie. So he knew that the push would work and by no means it was luck based. Maybe lucifer placed few cannons on his nat but i wouldn't blame him, his scouting probe was killed quickly and the succeeding ones were chased away before even seeing the hydras. | ||
pachi
Melbourne5338 Posts
On May 30 2008 06:07 Tinithor wrote: As far as i'm concerned JD got lucky. Lucky he got such an easy opponent in the Ro16... | ||
nerium
Philippines512 Posts
On May 30 2008 09:20 pachi wrote: Lucky he got such an easy opponent in the Ro16... oh that | ||
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