Tracer: The Pulse Rounds talent should now increase the range and charge rate of Pulse Bomb by the amount stated in the tooltip.
...Huh? It gave less/more than stated?
Forum Index > Heroes of the Storm |
Thezzy
Netherlands2117 Posts
Tracer: The Pulse Rounds talent should now increase the range and charge rate of Pulse Bomb by the amount stated in the tooltip. ...Huh? It gave less/more than stated? | ||
Swisslink
2944 Posts
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FeyFey
Germany10114 Posts
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Fanatic-Templar
Canada5811 Posts
On June 15 2016 19:27 FeyFey wrote: great medivh comes to the nexus and again unleashes evil onto a world. (so the 2 characters i despise since warcraft 1 are coming to heroes back to back yay ... ) Was Gul'dan in WarCraft I? I thought he was introduced in Tides of Darkness. | ||
NonY
8716 Posts
beware being at 950+ points, needing to get another win to get promotion match, then starting at 250 points in new division no matter how many points "above" 1000 you were during your promotion. in other words, dont get your hopes up that points will carry over. ultimately, i had a win that was worth like 35 points | ||
ThomasjServo
15244 Posts
I only just now saw the first reddit post about his winrate on Hotslogs and it was only posted a while ago. As expected, uncoordinated+Medivh=not great for win rates | ||
Foxxan
Sweden3427 Posts
No matter how many lose/win you get in placement your rank will end up as diamond 3. So if u have a promotion game and ends up with a lot of placement players, they might not play 100%. Unless ofcourse, the points varies My score was 3-7 in placement, got diamond 3 with 500points. Lets see if the points varies though. | ||
Ghostcom
Denmark4776 Posts
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Cephiro
Finland1934 Posts
Of course there's going to be a lot of diamond 3 -placed players when almost every single Diamond 2 / Diamond 1 / Masters / GrandMaster player is going to get placed in there due to placement cap. It would be ridiculous if it was a full reset and a gm-level player with thousands of games and a well-established level would get an unlucky streak and placed into Silver or something as a result. Especially as matchmaking even during placements still uses your MMR. Go 2-8 against best players of your realm and get placed in the lower leagues? That'd be a definition of stupidity. | ||
Leolio
France633 Posts
The system remembers us. I wonder how long it'll take to clear all the noobs who were top of ladder previously. I just hope they soon implement some kind of player performance analysis to adjust the victory / loss points. I mean, the 10 death low damage Valla is probably the reason you lost, and the 100k heal no death Lili probably doesn't deserve to lose points here. I mean, in 90% of the case, having few death and a lot of takedowns is proof that you at least played fine. | ||
Foxxan
Sweden3427 Posts
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Slydie
1779 Posts
Medivh's release kind of got the shaft.It was really hyped up, and then just kind of overshadowed by the tournament this week. I only just now saw the first reddit post about his winrate on Hotslogs and it was only posted a while ago. As expected, uncoordinated+Medivh=not great for win rates Is it only me, or is Mediv just a weaker tassadar? Low damage, low healing, decent vision, decent mobility. | ||
snailz
Croatia900 Posts
On June 16 2016 02:25 NonY wrote: i broke the bigempct/rawrjar duo queue 8 game win streak with a chromie game! and they were thrall/anub xD it was my promotion game too. diamond 2! beware being at 950+ points, needing to get another win to get promotion match, then starting at 250 points in new division no matter how many points "above" 1000 you were during your promotion. in other words, dont get your hopes up that points will carry over. ultimately, i had a win that was worth like 35 points that's retarded. if they went for more sc2-esque ladder, why not carry over points? not exact amount, but % at least On June 16 2016 18:58 Foxxan wrote: How is the system not broken if your placement matches dont matter is beyond me. they don't matter to ppl with really high MMR. as someone said, if u were top of the server and u go 0-10, why WOULDNT u place diamond 3 at least? streamer abathur was ranked diamond 4 cuz he didnt do placements very well. obviously he didnt have as high of MMR as some other rank 1s. but it proves preseason r1s cant ignore placement matches, as you imply. im also rank1 preseason, but i expect to be placed in platinum for example. id test it today, but i want all the retards to play their placements first xD | ||
Cephiro
Finland1934 Posts
On June 16 2016 18:58 Foxxan wrote: How is the system not broken if your placement matches dont matter is beyond me. Of course they matter. Your MMR still gets adjusted with a higher leniency than in ordinary matches. But since they capped the original placement to Diamond 3, anyone with mmr higher than that will initially get placed there. The players who are ranked clearly higher, such as Master and Grandmaster will continously receive extra points as the system brings them closer to where they belong. High rankers are more likely to play a bunch of games anyway, it's not like it's a chore to get where you belong. As has also been pointed out, it's only a soft reset, which is basically a scale squish combined with an uncertainty boost. A lot of people are crying because they think it was (or should have been) a full reset, where only placement matches matter. Which would be absolutely retarded, if they understood anything about how the system works. Unfortunately, a lot of the vocal ones seem not to. Every single player in this game no matter how good or bad will be close to their true skill level as long as they keep playing more. There may be a few unlucky cases where it takes more than usual, but even so they won't be far off their real level. Anyone stuck in low ranks / leagues thinking they're pro and deserve better really don't. One often used example is that of a "My main account is stuck in R20 but I made a smurf and got to R1 so I belong there" or something similar. Sure, if you try enough or get a lucky straight right away, a completely new account is easy to get into a relatively higher rank. What most people never come back to tell is how they eventually drop out from there, or the fact that they stopped playing after their first 30 matches and gaining the high rank, while if they had continued they would've dropped out of there sooner or later. I have several friends that have thought they belong into R1 and have occasionally reached it, and those who aren't skillful enough have eventually dropped back down as they kept playing every single time. Basing your league completely based on placement matches alone would be the stupidest thing ever. Yes, it might help a few specific persons to get close to their real level faster. But why would you ever want to ruin the matchmaking for pretty much every single person playing for weeks to come? When the problem would be solved by the unlucky person simply playing more. There's a lot of data gathered during the pre-season which is not meaningless. It is used during placement matches, as the system already has a fair idea of where you belong. Due to the nature of placement matches combined with the soft reset, we're talking about differences which are most likely around +/-1 whole league (For example, a gold player could be placed anywhere between silver and platinum), instead of what would normally be around +/-2 divisions at most. (A gold 3 player would still get placed in gold no matter how his games went, just ranging from Div 5 to Div 1). Placement matches are fine, system is not broken. Minority crying for attention should not be catered to while ruining the experience for everyone else. (Especially as most in the minority are sufferers of Dunning-Kruger, or haven't played enough.) | ||
Foxxan
Sweden3427 Posts
they don't matter to ppl with really high MMR. as someone said, if u were top of the server and u go 0-10, why WOULDNT u place diamond 3 at least? If the higher ranks get diamond 3 no matter what stats in placement, then what is the point of placement in the first place? Let them start in diamond 3 from the beginning instead. | ||
FeyFey
Germany10114 Posts
On June 15 2016 23:34 Fanatic-Templar wrote: Show nested quote + On June 15 2016 19:27 FeyFey wrote: great medivh comes to the nexus and again unleashes evil onto a world. (so the 2 characters i despise since warcraft 1 are coming to heroes back to back yay ... ) Was Gul'dan in WarCraft I? I thought he was introduced in Tides of Darkness. Yeah Guldan was a necrolyte still at that time. I am not sure if he was playable but mentioned in the manual etc. During the fights in Warcraft 1 most caster classes took so many casualties, that they were mostly extinct when the war came to Lorderon in Tides of Darkness. (Well lore reasons to remove units) So humans trained Clerics in the art of war and made them Paladins. While Guldan replaced the Warlocks by Deathknights he created from the Knights of Azeroth and infused them with the fallen Necrolyte spirits, so they could use necromantic spells. Later on Gul'dan tried to become a Warlock and summon demons, but while he summoned them he could not control them and got torn to pieces. Though this story was already changed in Warcraft 3. Confused me alot when the story segments for Gul'dans past appeared in Warcraft 3. But makes sense in the end when demons are suddenly the masters of the orcs and not just forcefully controlled beasts summoned by the orcs. | ||
Cephiro
Finland1934 Posts
On June 16 2016 20:43 Foxxan wrote: Show nested quote + they don't matter to ppl with really high MMR. as someone said, if u were top of the server and u go 0-10, why WOULDNT u place diamond 3 at least? If the higher ranks get diamond 3 no matter what stats in placement, then what is the point of placement in the first place? Let them start in diamond 3 from the beginning instead. Just because it's capped at diamond 3 right now doesn't mean it will always be the case. Also it would require a fair bit of "pre-calculating" to assume what the MMR of all the diamond 3 or higher players would be if they lost all 10 placement matches in bad scenarios and so on. There's still a huge part of the playerbase for whom the placements are extremely relevant, and even for those that'll land to start at diamond 3, it can significantly change where they end up after a certain amount of games. Like you're just complaining for the sake of complaining right now. You might as well say that "why aren't we just placed into a league right away since the MMR is already there", as you could still have a leniency period for the next 10 matches without calling them placement matches or whatever. Or maybe we should forever lock your account out of GM & bronze because you'll never make either. Just sounds to me you want special snowflake -treatment in everything. As I mentioned in my post before, there's no reason to adjust a system that works completely fine for almost everyone to make it a little bit better for 1% while ruining it for the remainder. (Or do you perhaps want blizzard to make a personal HotS that fits their needs for everyone?) | ||
Leolio
France633 Posts
On June 16 2016 20:43 Foxxan wrote: Show nested quote + they don't matter to ppl with really high MMR. as someone said, if u were top of the server and u go 0-10, why WOULDNT u place diamond 3 at least? If the higher ranks get diamond 3 no matter what stats in placement, then what is the point of placement in the first place? Let them start in diamond 3 from the beginning instead. I agree rank 1-2 could have skipped placement. I lost my 3 last games (so it ended 5-5) but I was duo queue so there was huge skill gaps and retarded drafts. Got Diamond 3, was rank 1 before (low hotslogs MMR though). About Medivh, he seems a ton of fun to play, but why play him if you have 80% chances to lose ? I think he has the lowest winrate ever right now (master). And he probably requires too much coordination. | ||
karazax
United States3737 Posts
Blizzard post on the subject: Hey all, My name is Matt and I am a member of the balance team for HOTS. I’ll be coming to the forums occasionally to highlight different areas of the game that we are currently examining. With this, I’ll be looking to get your feedback, but also provide the community with additional insight into why we are investigating something and what the goals we are trying to accomplish are. While I won’t be able to respond to every question or comment, please know that our team is listening to your feedback! So, without further ado, the first topic: Health sustain. This includes all sources of healing available including passive Health Regeneration, collection of Regeneration Globes, using a Healing Fountain, and a wide range of sustain talents such as Regeneration Master or Laws of Hope. Of course let’s not forget those pesky Support characters who can quickly top you off, or even returning to your Hall of Storms for a full heal. Why are we looking at sustain, and what are we trying to accomplish? Well, here are a few things:
While the above is an oversimplification of a large system in the game, hopefully this provides some food for thought for your discussion. Ultimately, we’ve experimented and discussed this internally a lot. There often isn’t a ‘Silver Bullet’ in design, and this area is no exception. There isn’t even necessarily a consensus amongst the design group of if this is even a problem or what the right solve may be. With that all in mind, here is where we are currently leaning:
Please share any thoughts you have on the content above! I look forward to reading your discussions! Follow up comment Posted by BlizzCooper: Passive Regeneration:
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ThomasjServo
15244 Posts
On June 16 2016 19:18 Slydie wrote: Show nested quote + Medivh's release kind of got the shaft.It was really hyped up, and then just kind of overshadowed by the tournament this week. I only just now saw the first reddit post about his winrate on Hotslogs and it was only posted a while ago. As expected, uncoordinated+Medivh=not great for win rates Is it only me, or is Mediv just a weaker tassadar? Low damage, low healing, decent vision, decent mobility. I think he is too quirky to be the poor man's Tass, but I catch your meaning. | ||
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