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Once upon a time we started this international project although we are only two little Germans with University degrees and we sometimes have issues with our German-Englisch (DENGLISCH). But this whole idea of THE ultimate eSports book became reality and now we need your help to add the lacking ingedient: STARCRAFT
Dear writers on this awesome platform!
Please give me 5 or fewer minutes of your time if you are sometimes or regularly writing about StarcraftII or SC:Broodwar.
My name is Julia Christophers, I have been working in eSports since February 2006 and I studied media. I have a friend who has also worked in eSports for quite some time, Tobias Scholz, and back in 2003 we started an online eSports magazine together.
Last year when we realized we hadn't done such a fun project together in a while and when we both had finished University, we were wondering what kind of eSports project would help to promote eSports itself in a good way and would be nice and fun for all eSports people in the world.
The idea of the eSports Yearbook was born and in 2009 the first issue appeared on amazon (UK, DE, FR) and on www.esportsyearbook.com. <<< Please see the eSports Yearbook 2009 here! It's free!
This is the basic idea of the Yearbook: + Show Spoiler +The eSports Yearbook has been established to offer high-quality eSports articles to students and all researchers at universities. The book is a non-profit project. It is being printed just in time at the BOD service, once a customer orders one of the books at amazon. The whole 15.90€ are spent on the BOD print. eSports fans all over the world ordered the book as a keepsake, clans and several eSports companies presented the book to journalists, politicians and sponsors in 2009, to be able to draw a clearer picture of eSports for everyone. eSports editors, players and managers woldwide already took their chance and wrote an article for the eSports Yearbook 2009. A publication in this book means, that you can express your view on eSports freely and personally. The eSports Yearbook is a very relieable contemporary witness. It will be available for decades and aditionally, paper is a very patient material. Not only articles but also photos and art can be sent to the eSports Yearbook editors. The articles have to be written in English and our team will help you to improve your style if you like to. We will even help you to translate your text or help you to find a translator. If you have any questions or if you would like us to help you with your topic, feel free to contact us via e-mail. Again we would like to thank all authors and translators for their contributions! This project would never be possible without your help and ideas.
The feedback on the 2009 issue has already been fantastic because many players like HasuObs supported us so much and helped to promote us and so many great eSports writers would like to be in the next issue.
The 2010 issue will feature an article written by HasuObs. But we have nobody yet who would like to write about Broodwar. If you think you have a great idea for an article, please let us know.
contact@esportsyearbook.com
Don't be shy if you think writing in English is a problem for you. We will translate your article if you do not speak any English and we will proofread your article if your English is not that good. The book is not about being super-awesome in speaking that language. The book is about connecting all these opinions from all over the world in one book.
We also accept photos for the eSports Year 2010. ****Everyone who contributes articles, art or photos will of course appear in the book with his full name and be given credit. ****
yours
Julia&Tobi
Dennis "HasuObs" Schneider put this photo with his trophies and the Yearbook up on facebook because he was so happy to be the "covergirl". I chose this photo of him because he had always been one of my favourite WC3 players. I like to watch him play SC2 and I wish him best of luck.
I took this photo when he won the ESL Pro Series Finals in Germany
By the way, this is me:
and this is my best friend Tobi (who will soon get a doctorate):
pps. Of course we are also looking for articles from players and people working in esports, no matter which game. And we have not yet had eSports art of any kind in the book so that is also something I would be drooling about.
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Very interesting. Mostly germans (not like there is anything wrong with that) referenced in this article though, would be nice to see a very large community get together and help establish this. Although I really cannot see myself purchasing such an item as the internet really just holds so much abundant information, these articles really do not appeal to me as a reader as much as free content uploaded over many esports sites. Is a yearbook/magazine really the way to go considering the way in which social media is heading? Seems like something to look forward too but I just do not see much success coming from it. It just seems like relevant information changes on a daily basis with regards to e-sports and starcraft specifically, and publicized information would just be outdated faster than the time it takes to produce the content.
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Thank you so much for your comment because that is exactly what I haven't stressed enough here. We NEED articles from as many games as possible, from as many different countries as possible. The book has to be an ideal mix of everthing. And Broodwar and more SC2 in general is still missing, the clock is ticking away, by the end of November I need all the articles. It is a lot of work to make the layout and it is even more work to put it on BOD and amazon. You have a lot of paperwork to do when you want to publish this printed book. But luckily, the list of authors for the 2010 eSports Yearbook already looks international. Especially thanks to Jasper Mah, who helped me a lot to contact people in Asia.
Karthick Gopal Jasper Mah (Admin, Singapore, Events such as WCG) Matt Gillott (Admin, ESL UK) Sabine Hoffmeier (Editor, fragster.de) Phillipp Saedler (Community Manager, ESL) Thorin “Duncan” Shields (Editor/Caster, SK Gaming) Richard Lewis (Editor, cadred) Julia Christophers (Editor, eSports Yearbook) Tobias Scholz (Scientist, Gamestudy) Dennis “Hasu0bs” Schneider (WC3 player and 2009 eYb Cover) Tomasz Nowik (Editor, MeetYourMakers) Cyrus “proZaC” Malekani (Player, Quake Live, studies in Japan) Stefan Düsterhöft (Player, CS:S) Fabian Meßner (Editor, cadred) Matthias Beyer (Community Manager, Freaks4u) Colin Webster (President, Mind Sports South Africa) Max Kieturakis (Editor, Frag eXecutors, Check6Gaming, ESEA) Sebastian Radu (CEO, e-sensation.com) Jasper Mah (Independent Events Service Provider) Holger Kreie (Marketing Manager, Intel)
If you want to have your name on that list, surprise me please =)
Why print?
If you scroll through the PDF, you can see lots of nice photos. The printed version is a little bit like a convincing catalogue with high quality articles. Many people (e.g. clan managers) have told me that the books actually help to convince sponsors to cooperate. That is only one example.
Second reason: In many European universities it is not allowed to quote from a pure internet source. The book being print and having an ISBN nummer helps to solve that problem. Students can quote from this book at university! Even if they have really oldschool professors like mine.
The book does not have to be purchased if a student wants to quote from it. Just quote from the PDF Version and use the ISBN. No professor can know if you opened the book. That is usually how it works when you study media english or other subjects...
Third reason: The book feels good and looks nice on my sideboard. And you can get your autographs on it, it is cheap.
**edit** One more thing I want to add: I am really sorry that I did not post this on TL last year. I contacted so many websites, posting on TL would have been so easy. I don't know how I could forget about SC and TL and believe me, I paied my dues. So many SC players asked me why there was no SC in the book :D ...
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I'd be happy to volunteer as a copy-editor. I could PM credentials if necessary.
I might contribute an article although I'm not secure enough in my game knowledge to be sure that I won't write something stupid.
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Ask the writing mods, riptide, flamewheel, etc. They're the biggest starcraft Junkies here and i'm sure they'd be happy to help.
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On September 16 2010 23:54 ThE.SparkZ wrote: Ask the writing mods, riptide, flamewheel, etc. They're the biggest starcraft Junkies here and i'm sure they'd be happy to help.
riptide helped by setting this in the spotlight
I decided not to ask indiviual writers because we are also looking for players who would write and we want to give everyone the chance to be on board. Only asking some established writers is not what I want. You never know what you get when you ask openly, I guess there is many people who can surprise others with their insights. And we are also looking for nice photos from 2010 and for artwork.
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We definantly need some starcraft gurus in that yearbook.. Day 9 / nazgul / Elky / Grr / Rekrul
Also maybe some brilliant TL writers like Hot_Bid, riptide, Plexa etc could write a sick article about the beauty of starcraft in South Korea.
I read some of the 2009 yearbook and I noticed that some articles only had their real name as author title? Maybe a description of who they are in the esport world would be in order, like what position they have; CS player of SK gaming, Community manager of ESL for example.
And how do you make sure that people dont write about similiar subjects ? I see that you have some people from the same organisation.. so do have a selection period or do you just guarantee people that their articles will be feautred, regardless of similiar content?
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On September 17 2010 00:07 Senx wrote: We definantly need some starcraft gurus in that yearbook.. Day 9 / nazgul / Elky / Grr / Rekrul
Also maybe some brilliant TL writers like Hot_Bid, riptide, Plexa etc could write a sick article about the beauty of starcraft in South Korea.
I read some of the 2009 yearbook and I noticed that some articles only had their real name as author title? Maybe a description of who they are in the esport world would be in order, like what position they have; CS player of SK gaming, Community manager of ESL for example.
And how do you make sure that people dont write about similiar subjects ? I see that you have some people from the same organisation.. so do have a selection period or do you just guarantee people that their articles will be feautred, regardless of similiar content?
Hi! I agree with all what you said. And when people tell us about their topics we tell them if the topic has already been taken. We also make sure the articles are not old ("recycled"). We cannot guarantee to feature articles that people hand in because honestly, some articles can be really ... rather not interesting.
If we see potential in a poorly written article we offer help though.
Oh and about the selection period: That is running right now. People tell us what they wanna write about or they just hand in something and we make the selection. Everything handed in after the last day of November can not go into print.
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and excelent idea!!! looking forward to see the result <3
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Sounds awesome diejule.. I really hope some starcraft veterans sees this thread and steps up and writes a piece.
Starcraft deserves more attention than any other esport game as far as i'm concerned, no other game has such a rich competitive history, both foreign and and non-foreign. Really only the cs scene that rivals it. X3 and Ninjas in pyjamas <3. Quake is up there aswell obviously.
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I was hoping you would make a post like this. This is really a great project worth putting so much effort into it. The reasons you mentioned are convincing enough. Everyone who loves esports should support this in any way possible.
I hope some of the writers here on TL contribute an article (or more) about SC:BW. If there's one place where you can get great English articles about Starcraft it's TL.
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Small part about SCII: Pg. 66 + Show Spoiler +I guess we don‘t need to worry about Starcraft 2. Blizzard is taking their time to figure out how to satisfy the big RTS-n00b community who just buys Blizzard game because it is Blizzard (I guess mostly WoWplayers) and of course the freaking dedicated hardcore RTS players who are still playing Starcraft 1. To make a game satisfying for both you truly need to master the motto „Easy to learn, hard to master“. I guess Battle. net 2 will make sure the game will have a cool shell including all the much wanted features. For eSports, SC2 will be big, no doubt, but how will we measure it? I don‘t think Starcraft 2 will lure tons of people to ladders and leagues, I think most of them will stay indoors and not leave the precious battle.net. Oh and btw; I can assure you that it is 99% sure that SC2 will require internet, Battle.net2 is Steam made by Blizzard Entertainment and I can‘t blame them! LAN games will still be possible, you just need to authenticate online
no lan, no chat channels
I think it's a really cool idea! A fairly polished product, apart from the backwards quotation marks.
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EDIT: Woops misunderstood.
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wow this is a great idea! i was browsing the last yearbook and i noticed it needs some work with design. the pages need to be a lot larger and the articles need to be rearranged so it'll produce a better feel for the yearbook. anyways, best of luck!
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Really loved this book!
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Would taking the 'final edits' (the more general ones ofc) and making some changes to them be a good idea?
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Canada5565 Posts
On September 17 2010 10:30 chongu wrote: Would taking the 'final edits' (the more general ones ofc) and making some changes to them be a good idea?
Not unless you get the author/TL's approval, which is unlikely.
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Really interesting project, I'll keep an eye on it
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Katowice25012 Posts
This is very interesting. I'm interested in helping but am unclear what exactly you're looking for, a kind of editorial on Brood War's general state over the last year or just any topic relating to BW that could be intriguing?
Browsing through this 2009 copy I can think of a few areas of BW that might be interesting to cover, specifically highlighting BW's relation to fans and how the leagues are designed with the spectator in mind (which I've often felt is less true everywhere else in the industry).
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i was looking at the book, and I hope the next one has more pictures. Lots of pages of pure text is boring for an informative type book. my 2cents.
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