Stork vs Flash - Daum OSL - 3rd Place Match - Page 18
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Lukeeze[zR]
Switzerland6838 Posts
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Lukeeze[zR]
Switzerland6838 Posts
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Plexa
Aotearoa39261 Posts
On July 18 2007 05:15 FakeSteve[TPR] wrote: didnt they reduce it down to bo3 in Shinhan 1-3 because Ro24 meant 2rd/4th didnt really matter anymore? or was that one season only?have you ever seen a 3rd/4th place match that wasn't? it was last OSL, Nada vs Casy/Iris vs Savior semis | ||
Jimtudor
Canada259 Posts
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yakii
Korea (South)1448 Posts
Daum OSL - 3rd Place Match 2007-07-18 (Wednesday), 19:30, 03:30 Tl.net Stork vs Flash Game 1 - < Python > Part 1 / Part 2 / Part 3 Game 2 - < Hitchhiker > Part 1 / Part 2 Game 3 - < Monty Hall > Part 1 / Part 2 + Show Spoiler [Game 4] + + Show Spoiler [Game 5] + * Ripped & uploaded by '밥' (Dcinside.com SC Vod Section) * "" = recommended game (from Recommended VODs of current gamesthread) | ||
.dragoon
United States749 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
Shinhan 1 yellow beat jju 3-0, shinhan 3 iris beat casy 3-0, shinhan 2 midas beat goodfriend 2-1 O_O i forgot about that series | ||
VioleTAK
Israel4279 Posts
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.dragoon
United States749 Posts
On July 18 2007 05:20 Jimtudor wrote: On a irrelevant side note, is there a game where a protoss has amassed a 15+ carrier fleet that a terran has won. I don't think so. There's that game where boxer countered with optic flare and cloaked wraith but he lost that one too. Lockdown doesn't work either cus of the P ground forces. Goliath is just a weak counter to mass carriers, unless you have something to use in tandem with it, like emp and then dropship your golis in. I remember seeing that in a game, don't remember who was playing though. | ||
Hot_Bid
Braavos36362 Posts
On July 18 2007 05:12 boghat wrote: Maybe it was because I wanted Flash to win but Carriers going around killing everything is just lame. Stork is pretty boring overall you have to admit; he's really good but he never does anything unorthodox. what is so interesting about Flash to watch? large groups of units being mismicro'd? bad late game management? i don't think "unorthadoxicity" is a good way to determine how entertaining someone is you can make anyone out to be boring if you wanted. Flash is new and young and the novelty factor is big, but after that he's not really that entertaining either. | ||
lololol
5198 Posts
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Hot_Bid
Braavos36362 Posts
anyone Protoss knows the annoyance of having to play against a Terran that is just 100% stubbornly going for max out push, and knowing that at certain positions and maps make it impossible to do anything about it. well.... Flash could've easily killed stork before he got to Carriers, but instead decided to turtle and look what happens. its a victory for frustrated anti-turtlers everywhere. | ||
VioleTAK
Israel4279 Posts
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zer0das
United States8519 Posts
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boghat
United States2109 Posts
On July 18 2007 05:51 Hot_Bid wrote: what is so interesting about Flash to watch? large groups of units being mismicro'd? bad late game management? i don't think "unorthadoxicity" is a good way to determine how entertaining someone is you can make anyone out to be boring if you wanted. Flash is new and young and the novelty factor is big, but after that he's not really that entertaining either. You might be right but after watching a bunch of terran/protoss/zerg players that all play similarly, (obviously you must to compete at the progaming level) young novelty goes a long way. Yes I admit his late game has much to be desired and I hope he gets better in the future but maybe by then the novelty will have worn off. | ||
SK.Testie
Canada11084 Posts
On July 18 2007 05:55 Hot_Bid wrote: yeah Flash's goliath micro was horrible and his late game decision making was as well, but another reason why i love game 1 was because Flash lost partly because he turtled to 200 anyone Protoss knows the annoyance of having to play against a Terran that is just 100% stubbornly going for max out push, and knowing that at certain positions and maps make it impossible to do anything about it. well.... Flash could've easily killed stork before he got to Carriers, but instead decided to turtle and look what happens. its a victory for frustrated anti-turtlers everywhere. Ermmmmmmm........ what map that has been played or position is it impossible to do anything about 200/200 turtles? | ||
CubEdIn
Romania5359 Posts
On July 18 2007 07:13 MYM.Testie wrote: Ermmmmmmm........ what map that has been played or position is it impossible to do anything about 200/200 turtles? Half-half on paranoid android for example. Very hard to win vs a turtling terran unless you get lucky with recalls. Longinus - hate those hills with all my heart, and it's so easy for terran to secure third. Basicly you're forced to out-macro him - not fun. Tau Cross - bridges, long ways to run, etc. Hate PvT on it also. Not saying you can't do anything, but there ARE maps that just favour/encourage 200/200 turtling. | ||
Hot_Bid
Braavos36362 Posts
On July 18 2007 07:13 MYM.Testie wrote: Ermmmmmmm........ what map that has been played or position is it impossible to do anything about 200/200 turtles? i'm not saying its impossible to win vs 200 i'm saying its really really difficult for the P to attack/prevent the 200 from happening if the Terran is set on doing it. it leads to like 20 minutes of building up, one large battle that is generally very one sided (for either the P or the T), then game over game 1 was a perfect example of overturtling/inflexible strategy by flash, he was going for max out when he could've just analyzed the situation, pushed out earlier and killed stork way before he got that many carriers i dunno i just find it satisfying when turtling doesn't succeed, maybe that's why i just love it every time Bifrost doesn't win. Depends on the maps too, but Protoss going carriers earlier and earlier these days to offset. | ||
VioleTAK
Israel4279 Posts
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Jayson X
Switzerland2431 Posts
Experience is such an important factor and the gap was obvious in game 2. I believe stork shaked him around in game one, flash tried to calm down for the next game and after the second loss he totaly lost concentration. Iris on the other hand just had killer instinct and determination in his games. Same goes for every other good player who wins his mind games. And please cut the fucking crap with "meh carriers so lame" and "gay terran turtling" blablabla. There's allways a niche, allways room for turn arounds. Lot's of players just miss their windows. Just take all the out-of-the-box-players and you will see how much more room for improvement there is for a player who just stubbornly goes for the same pattern again and again. | ||
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