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http://www.blizzforums.com/showthread.php?t=10348
Props to Misuzu for this! Koreans pwn Swedes :p rather than write the whole thing up as is written juz see the link there.
enjoy!
btw need someone to translate!!! thor owns..n the cobra looks interesting! so does pretty much everything else!
EDIT: quick rundown of translations
New infomation about Terran has been released by Korean press. Below is the link.
Main article - http://bloggernews.media.daum.net/news/226976 Unit article - http://bloggernews.media.daum.net/news/226975 Building article - http://bloggernews.media.daum.net/news/226974
Main article
- 1st picture is exploding nuclear bomb. - 2nd picture is viking in walker mode. - 3rd picture is concept art of reaper. - Siege tank got some graphical upgrade, and it will be showed in Blizzcon. - There is no more new infomation in this article.
Unit article
1. Ghost (1st picture) - Of course, he still has a stealth ability, and be able to launch a Nuclear strike. - He got 2 new ability - Snipe, Launching xxx (Sorry, Limit of reverse-translation) - Snipe is an ability which can deals huge damage to the target except a Mechanical unit. - Launching xxx is an ability that summons 6 marines to the battlefield.
2. Battlecruiser (no picture) - Got a new upgrade called Plasma injection (Of course, Not exact) which can deals huge AoE damage to ground targets.
3. Viking (2nd and 3rd picture) - In walker mode, Viking can attack a ground target with Gatling gun. - In fighter mode, he can attack an aerial target. - Transform ability can be accessed by fighter mode upgrade.
4. Banshee (4th picture) - Bomber unit which can attack only a ground target. - Uses a missile volley which deals huge AoE damage to ground targets. - Also has a stealth ability.
5. Reaper (5th picture) - He has a mining ability. - His mine is quite bit different from vulture's. - A litter later after mining, it targets on building or unit which didn't show any movement, and explodes.
6. Thor (6th picture) - Unusually, He is built by SCV. - He has some siege weapon which can deals a huge damage to building or large object. - But his weapon cooldown is long and turn speed is very slow, so he is weak to hit-and-run strategy.
7. Cobra (7th picture) - Fast hover vehicle with two rail gun. - He can shoot while moving.
8. Siege tank - Got some new graphical upgrade.
9. Marine - Still has a range upgrade and stim-pack upgrade. - He got a 15 HP upgrade and shield upgrade. (Confusing, but Both are seperate in the article.)
10. SCV - No new infomation.
http://bloggernews.media.daum.net/news/226974
1. Command center (1st picture) - It can carry 5 SCV when it rift-off. - It can be upgrade to Planetary fortress - PF can fires to an amount of enemy.
2. Tech-center & Reactor (2nd picture, and major change ever in starcraft 2) - These are new mechanism of add-on building. - Major production building (aka barrack, factory, starport) uses them. - Tech-center provides capability of creating high tech unit (Ex. medic in barrack, tank in factory) - Reactor provides capability of creating 2 units at same time. (Ex. 2 marines in barrack, 2 Vikings in Factory) - You can not connect both add-on to same building, so you can not train 2 high tech unit at same time (Ex. 2 medic in barrack)
3. Bunker - Same as original
4. Sensor dome, Radar dome - Sensor dome is detector building - Radar dome can senses enemy in large area, even in unexplored battle field. - But Radar dome is exposed to enemy, so opponent can avoid its sense area while rushing to the base.
5. Supply depot - As you know, It can submerges into ground in order to make path.
6. Missile Turret - Same as original.
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Nuke looks awesome O_O and CC can carry 5 scvs while floating, cool! Makes terran expanding to isles alot easier..
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Yeah, wow, thor looks awesome Cant wait to see their animations and sound effects
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wow cool
so cobra replaces vulture?
and the viking is like some weird goliath/wraith/valkyrie
i guess the bomber is closer to a wraith since it can cloak
and reapers are badass with a different mine than vultures o.O
edit: thor built by scv like it's a building LOL omg
imagine lategame terran takes his army of scvs and starts constructing a billion thors
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u can see the planatery fortress in the nuke screenshot. and barracks gets a new looking addon.theres a building with neon lights with the words BDR. and ghosts can calldown a squad of marines? COOL!
Man the supply depot walling is gonna own!
cobras can SHOOT WHILE MOVING (the unit that everyone thought was the goliath thing). hahah i knew blizz was gonna put different attack types! :p well not really surprising lol
wow. addon is reduced to ONLY TWO TYPES! so barracks, factories and starports can land on any of the two addons lol. i bet each has different upgrades for each building.
sensor dome AND radar dome? WTH man terrans gettin to much maphack
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Hourahhh!!! The Siege Tank got some graphical upgrade :D :D
4. Sensor dome, Radar dome - Sensor dome is detector building - Radar dome can senses enemy in large area, even in unexplored battle field. - But Radar dome is exposed to enemy, so opponent can avoid its sense area while rushing to the base.
I like, I like!
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Hong Kong20321 Posts
wow nice shit thor looks crazy
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These must be all the units that dont have a constant beam laser.
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I really don't mind all the new units but seriously why get rid of a lot of the old units?
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Soul hunters out plus tons of interesting new Terran concepts and units. I'm loving how SC2 is turning out. The new tank graphic should be the icing on the cake.
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Aw shit , Vikings, and Thors, and Banshees oh my.
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Two kinds of add ons and you can choose to put them on Rax or Factories.
Reactor: Lets you build 2 units from attached building (2 marines at once from a rax, 2 vikings from a factory) Tech Center: Allows advanced units to be built (medics from rax, tanks from factory)
One addon per building, so no building 2 tanks or 2 medics from the same building simultaneously. I'm not sure if this is a good thing for the raxs, since you'll have to have an addon to every rax if you want to make medics from all of them. I guess it's not a big deal since we build less medics these days anyway, but if there is a firebat like unit in SC2 and we want to quickly produce them en masse like in SC1 it will be more difficult.
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On July 19 2007 21:42 CharlieMurphy wrote: I really don't mind all the new units but seriously why get rid of a lot of the old units?
It's Sc2, not Bw 2.
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I like the new add ons and that they reduced them to only two. All those different add ons in SC are so annoying...
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On July 19 2007 21:49 Scorpion wrote:Show nested quote +On July 19 2007 21:42 CharlieMurphy wrote: I really don't mind all the new units but seriously why get rid of a lot of the old units? It's Sc2, not Bw 2.
Has nothing to do with that. They got rid of half the units and the ones they kept they changed them drastically.
No wraiths for example.
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Protoss absolutely pale in creativity compared to Terran. Thor is fucking huge, holy shit.
I thoroughly approve of Terran so far, Blizz. Bravo. Can't wait to see Zerg.
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On July 19 2007 21:54 mahnini wrote: Protoss absolutely pale in creativity compared to Terran. Thor is fucking huge, holy shit.
I thoroughly approve of Terran so far, Blizz. Bravo. Can't wait to see Zerg.
Maybe this is why they released the Protoss units to public first. Because Zerg and Terran were designed first (behind closed doors) and pretty much kick ass. They want community help with toss.
PS - Thor is like 3 times the size of a tank thats why scv has to build it. Probably takes a long time to build as well.
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Canada7170 Posts
I'm loving the extreme details on the terran buildings.
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