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On March 12 2010 03:38 CowGoMoo wrote:Show nested quote +On March 06 2010 06:23 violett wrote: i did a test on europe sc2 server with capture video method.
sc2(europe server) 110ms bw(iccup) with lan latency 110ms bw(europe server) without lan latency 420ms
i captured at 20 fps with camtasia on bnet/iccup vs computer, the single frames i watched with megui, i took the average of 5 actions. I assumed this post was accurate. Are people having lots of delay on the EU servers? Sounds like a lot of people on EU are not, which is good.
It is quite compareable to BW ICCUP latency actually. Otherwise I have noticed freezes and fast forwards after that, but my internet connection isnt that great so thats probably the issue.
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Yupp, definantly seems like US servers got more latency, or its simply beacuse of the US connection being inferior to most european ones.
Just speculating though, but playing on europe is very low latency.
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Well, I am currently in Sri Lanka, and the internet here is pretty shit. I am running on a 512 Kbps connection and I can play the game fairly well. I feel a bit of lag with some micro, but nothing absurd considering I am on the other side of the world with a bad connection. When talked with my friend in california (where I am originally from) him and I get about the same amount of lag.... strange....
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On March 12 2010 15:19 PANSSY wrote: Well, I am currently in Sri Lanka, and the internet here is pretty shit. I am running on a 512 Kbps connection and I can play the game fairly well. I feel a bit of lag with some micro, but nothing absurd considering I am on the other side of the world with a bad connection. When talked with my friend in california (where I am originally from) him and I get about the same amount of lag.... strange....
Unfortunately that is incredibly subjective when we're talking about fractions of a second. What is your actual ping to the sc2 server in ms? What is your friends?
Many members in the War3 Australian community have pointed out the delay to the US server being similar to that of the War3 Battle.net. Garena (similar program to Hamachi which implements LAN latency) has become completely essential for the Aus/NZ War3 community to even play competitively and SC2 seems far from the LAN latency experienced there.
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On March 12 2010 17:00 Jarvs wrote:Show nested quote +On March 12 2010 15:19 PANSSY wrote: Well, I am currently in Sri Lanka, and the internet here is pretty shit. I am running on a 512 Kbps connection and I can play the game fairly well. I feel a bit of lag with some micro, but nothing absurd considering I am on the other side of the world with a bad connection. When talked with my friend in california (where I am originally from) him and I get about the same amount of lag.... strange.... Unfortunately that is incredibly subjective when we're talking about fractions of a second. What is your actual ping to the sc2 server in ms? What is your friends? Many members in the War3 Australian community have pointed out the delay to the US server being similar to that of the War3 Battle.net. Garena (similar program to Hamachi which implements LAN latency) has become completely essential for the Aus/NZ War3 community to even play competitively and SC2 seems far from the LAN latency experienced there.
Delay here in Aus for SC2 is very bad. If you are a subscriber to lowerping (www.lowerping.com) it helps a little. Lets just hope that we do end up getting LAN latency by default
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I'm playing from Pakistan and I would guess my latency is in the region of 1.5 to 2 seconds. Its basically quite a bit worse than extra high latency on bnet for SC1. On HoN, I ping around 200-220ms for European servers and 320-400ms for US servers, and both are very, very playable. On LoL (league of legends), I ping around 300ms for their European servers, and the game is perfectly playable. On SC1 I never had issues with lag, plus I could play on iccup with LAN lat turned on. When I did play iccup, I played some 2/2 games with an American friend of mine, if that matters.
If someone lets me know the IP/URL for the bnet servers to ping, I'll post my results here. I'm pretty sure I saw this information somewhere but I cant find it again.
And oh, I'm playing SC2 on the US servers. It sucks that I have access to the beta but can't really enjoy it, haha.
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Huh, I play from Sweden and I can confirm that there is definitely a noticable delay in the game. There is NO comparison to iCCup, which pretty much felt like playing Single Player in it's responsiveness. B.net 2.0 feels exactly like WC3 and BW did on b.net. I've ran network tests and there appears to be no issue with my connection at all, so either there's no server near Sweden yet or there's built-in latency like in b.net to improve stability.
If it's the latter, Blizzard REALLY needs to fix this if they are hoping for b.net 2 becoming a de facto competitive platform with proper tournaments and such. As many people have already stated - look at HoN and iCCup for awesome netcode.
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On March 13 2010 00:10 TyrantGuardian wrote: Huh, I play from Sweden and I can confirm that there is definitely a noticable delay in the game. There is NO comparison to iCCup, which pretty much felt like playing Single Player in it's responsiveness. B.net 2.0 feels exactly like WC3 and BW did on b.net. I've ran network tests and there appears to be no issue with my connection at all, so either there's no server near Sweden yet or there's built-in latency like in b.net to improve stability.
If it's the latter, Blizzard REALLY needs to fix this if they are hoping for b.net 2 becoming a de facto competitive platform with proper tournaments and such. As many people have already stated - look at HoN and iCCup for awesome netcode.
This.
Everyone needs to stop stating that EU has no problems with delay, because it does for many people.
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anyone feel a difference in latency since the servers came back up?
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I don't get how this thread is still around. Does no one who plays video games have ANY concept of how lag works? Blizzard isn't lagging your computer. It simply has to do with the distance between your computer and the "Hub." They may, and I believe Blizzard has stated that they do put a minimum lag into the game to help balance this out so that people who live near the servers don't have a significant advantage over those who are further away, but this number is not going to be anywhere remotely close to 200-300ms. It's likely 110ms, which is still retardedly high for today's internet connections.
When playing Dota, as a listchecker host, most people I would play with would be around the southwest United States would ping to me at 15ms or lower. League of Legends put it a floor lag at I believe 60ms or maybe 100ms for this same reason. However, this level of lag is hardly noticable unless you're very used to playing on a LAN.
Anyway, likely what is happening is that lots of people have crappy connections or are very far from the region hub and simply don't understand how the internet works.
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On March 17 2010 23:22 Tray wrote: I don't get how this thread is still around. Does no one who plays video games have ANY concept of how lag works? Blizzard isn't lagging your computer. It simply has to do with the distance between your computer and the "Hub." They may, and I believe Blizzard has stated that they do put a minimum lag into the game to help balance this out so that people who live near the servers don't have a significant advantage over those who are further away, but this number is not going to be anywhere remotely close to 200-300ms. It's likely 110ms, which is still retardedly high for today's internet connections.
When playing Dota, as a listchecker host, most people I would play with would be around the southwest United States would ping to me at 15ms or lower. League of Legends put it a floor lag at I believe 60ms or maybe 100ms for this same reason. However, this level of lag is hardly noticable unless you're very used to playing on a LAN.
Anyway, likely what is happening is that lots of people have crappy connections or are very far from the region hub and simply don't understand how the internet works.
Try playing HON or Starcraft on the Iccup servers and you will understand what we mean. The minimum lag blizzard implemented in the game is 250ms not 110 which means your latency + 250.
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On March 17 2010 23:22 Tray wrote: I don't get how this thread is still around. Does no one who plays video games have ANY concept of how lag works? Blizzard isn't lagging your computer. It simply has to do with the distance between your computer and the "Hub." They may, and I believe Blizzard has stated that they do put a minimum lag into the game to help balance this out so that people who live near the servers don't have a significant advantage over those who are further away, but this number is not going to be anywhere remotely close to 200-300ms. It's likely 110ms, which is still retardedly high for today's internet connections.
When playing Dota, as a listchecker host, most people I would play with would be around the southwest United States would ping to me at 15ms or lower. League of Legends put it a floor lag at I believe 60ms or maybe 100ms for this same reason. However, this level of lag is hardly noticable unless you're very used to playing on a LAN.
Anyway, likely what is happening is that lots of people have crappy connections or are very far from the region hub and simply don't understand how the internet works.
You are misinformed.
The delay IS 250 ms or higher. Everyone here knows what latency is, the point is that Blizzard adds artificial delay. I get 30 MS to War3 Azeroth, yet ladder games have almost a half second delay. In case you didn't know, a half second is 500 ms, not 30 ms.
In Starcraft 2 the delay is just as bad, and is not a result of peoples' "crappy internet connections."
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United States7166 Posts
i notice more lag spikes today than normal. anyone else feel this? my connection seems to be fine but i just want to see if anyone confirms.. possibly because there's a lot more people online today due to all the invites?
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On March 05 2010 18:54 Kiante wrote: i feels like this for me as well. I had assumed it was just because i was australian...but i guess not.
Sooo, who's gonna write a LL plugin for sc2 ^_^ Yeah I thought the same thing man but then I realised I play ICCup with LAN latency all the time without a problem. I don't see why Blizzard can't at least make it configurable.
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