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![[image loading]](https://i.gyazo.com/11de96ff066616e729f929731c3120ad.png)
Credit goes to Christian Bale.
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Yeah translations would be great, important to know the deadlines at least... (looks like some dates on there)
Edit: Faust beat me to it. Thanks.
But damn that is short notice
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So does that imply ASL5 is about to start? Hype
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I want to see some new maps. I will vote for maps that have many entrances base.
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I think we have seen some really decent maps last season, especially Gold Rush and the two player map with back expo (I cant remember the name :D) I wasn't so much a fan of gladiator though.
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i wonder if it will be on 1.16.1 or remastered
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Well, too short notice basically, so if they need updates they can probably stick it up somewhere because I definitely don't have time for that till mid March… And a submission limit of 2 is really meh. What kind of map are they actually looking for? Any suggestions what I should submit? When in doubt, I'd probably go with Reap the Storm and Frogstar World B, as these are the two newest ones I already have completely finished.
3. : Probably either drop holes or vortex bugs… Or terrain level bugs, but I doubt they have wised up to these ones yet.
Why isn't there a link to the original post?
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On January 31 2018 02:00 Freakling wrote:Well, too short notice basically, so if they need updates they can probably stick it up somewhere because I definitely don't have time for that till mid March… And a submission limit of 2 is really meh. What kind of map are they actually looking for? Any suggestions what I should submit? When in doubt, I'd probably go with Reap the Storm and Frogstar World B, as these are the two newest ones I already have completely finished. 3. : Probably either drop holes or vortex bugs… Or terrain level bugs, but I doubt they have wised up to these ones yet. Why isn't there a link to the original post?
Personally, I think Frogstar B looks like it'd have the more interesting tactical game with the vision blockers and the way the ramps break up army flow.
Other maps of yours I enjoyed were Melting Pot and Hazard Black. EDIT: Oh, and Cross G looks like it favours a positional game that might break up large balls of army, compared to something like Circuit Breakers.
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On January 31 2018 02:00 Freakling wrote:Well, too short notice basically, so if they need updates they can probably stick it up somewhere because I definitely don't have time for that till mid March… And a submission limit of 2 is really meh. What kind of map are they actually looking for? Any suggestions what I should submit? When in doubt, I'd probably go with Reap the Storm and Frogstar World B, as these are the two newest ones I already have completely finished. 3. : Probably either drop holes or vortex bugs… Or terrain level bugs, but I doubt they have wised up to these ones yet. Why isn't there a link to the original post?
Give us more options and we will help you choose something. :-) I can also comment more from a player perspective.. From these two I don't think Fogstar World B can make it - even though I like the concept I don't think it has a chance.
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On January 31 2018 02:30 flametitanrose wrote:Show nested quote +On January 31 2018 02:00 Freakling wrote:Well, too short notice basically, so if they need updates they can probably stick it up somewhere because I definitely don't have time for that till mid March… And a submission limit of 2 is really meh. What kind of map are they actually looking for? Any suggestions what I should submit? When in doubt, I'd probably go with Reap the Storm and Frogstar World B, as these are the two newest ones I already have completely finished. 3. : Probably either drop holes or vortex bugs… Or terrain level bugs, but I doubt they have wised up to these ones yet. Why isn't there a link to the original post? Personally, I think Frogstar B looks like it'd have the more interesting tactical game with the vision blockers and the way the ramps break up army flow. Other maps of yours I enjoyed were Melting Pot and Hazard Black. EDIT: Oh, and Cross G looks like it favours a positional game that might break up large balls of army, compared to something like Circuit Breakers. Cross Game (by CrystalDrag) and Melting Pot (community effort, and somewhat outdated, I think) are not even my own maps, I only updated them…
On January 31 2018 02:53 kogeT wrote:Show nested quote +On January 31 2018 02:00 Freakling wrote:Well, too short notice basically, so if they need updates they can probably stick it up somewhere because I definitely don't have time for that till mid March… And a submission limit of 2 is really meh. What kind of map are they actually looking for? Any suggestions what I should submit? When in doubt, I'd probably go with Reap the Storm and Frogstar World B, as these are the two newest ones I already have completely finished. 3. : Probably either drop holes or vortex bugs… Or terrain level bugs, but I doubt they have wised up to these ones yet. Why isn't there a link to the original post? Give us more options and we will help you choose something. :-) I can also comment more from a player perspective.. From these two I don't think Fogstar World B can make it - even though I like the concept I don't think it has a chance. More options… (sorry, don't have time to compose big comprehensive posts with pictures…). A bit of a shortlist: Inner Coven, Oxide, Reap the Storm, Atlantis, Hazard Black, Eddy, Beehive, Frogstar, Flight Path. – Everything else I consider either too outdated, unfinished or too desperately in need of extensive updates to be viable right now. Some player perspective is exactly what I am looking for. What problems do you see with Frogstar?
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Oh yeah! I forgot about Atlantis. That one I also see as pretty fun.
That said I'm not sure if datedness really applies, considering the maps the ASL has currently used. FS is an '09 map, Gladiator's a '10 map and Tau cross is from 2006, but all three were used in the ASL4 (though Tau Cross was only a preliminary map)
EDIT: Unless you mean Dated as in they still have some pathing/height bugs from not being made on the new SCMdraft
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show me new cool maps
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On January 31 2018 03:37 flametitanrose wrote: Oh yeah! I forgot about Atlantis. That one I also see as pretty fun.
That said I'm not sure if datedness really applies, considering the maps the ASL has currently used. FS is an '09 map, Gladiator's a '10 map and Tau cross is from 2006, but all three were used in the ASL4 (though Tau Cross was only a preliminary map)
EDIT: Unless you mean Dated as in they still have some pathing/height bugs from not being made on the new SCMdraft
''atlantis that one i also see as pretty ''fun'' ''LMAO i just took 1 look at atlantis an i had to sream that is one disgusting map to play on it would be static dead gameplay EVERY SINGLE GAME
atlantis horror:
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a strong reminder to people that think maps that look weird or exotic seem like ''fun''
those maps are almost always trouble unable to to get close to a decent imbalanced map
hey are just flat out imbalanced and have so many big balancing issues each game end up mostly in the same fashion because 1 race / or build is abusing 1 flaw of the map INTO GG]
that is not fun my friends maybe if u like to see big upsets and see the favourites cheesed out of tournaments but no deff not fun at all
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I Believe 선기도 ("Sunny" Sung-gi's Island) refers to unfair islands or pushing positions for terran tanks (for example islands Which are too small to drop units on once the terran lands a tank there). From games played on older versions of Luna.
edit: don't know to tlpd-ize sunny but it's the terran from ages ago
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On January 31 2018 02:00 Freakling wrote:Well, too short notice basically, so if they need updates they can probably stick it up somewhere because I definitely don't have time for that till mid March… And a submission limit of 2 is really meh. What kind of map are they actually looking for? Any suggestions what I should submit? When in doubt, I'd probably go with Reap the Storm and Frogstar World B, as these are the two newest ones I already have completely finished. 3. : Probably either drop holes or vortex bugs… Or terrain level bugs, but I doubt they have wised up to these ones yet. Why isn't there a link to the original post?
I love 3 players maps, I sure hope one of these would go in!
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On January 31 2018 06:06 onlystar wrote: a strong reminder to people that think maps that look weird or exotic seem like ''fun''
those maps are almost always trouble unable to to get close to a decent imbalanced map
hey are just flat out imbalanced and have so many big balancing issues each game end up mostly in the same fashion because 1 race / or build is abusing 1 flaw of the map INTO GG]
that is not fun my friends maybe if u like to see big upsets and see the favourites cheesed out of tournaments but no deff not fun at all I disagree. Strange maps have a place in BW. Not as longstay classics but for one tournament. It was always exciting to see which team or player could best adapt to strange new maps and find the most abusive strategies on it in a short period of time. It's sadly a skill that has almost completely disappeared in post kespa days.
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On January 31 2018 06:00 onlystar wrote:Show nested quote +On January 31 2018 03:37 flametitanrose wrote: Oh yeah! I forgot about Atlantis. That one I also see as pretty fun.
That said I'm not sure if datedness really applies, considering the maps the ASL has currently used. FS is an '09 map, Gladiator's a '10 map and Tau cross is from 2006, but all three were used in the ASL4 (though Tau Cross was only a preliminary map)
EDIT: Unless you mean Dated as in they still have some pathing/height bugs from not being made on the new SCMdraft ''atlantis that one i also see as pretty ''fun'' '' LMAO i just took 1 look at atlantis an i had to sream that is one disgusting map to play on it would be static dead gameplay EVERY SINGLE GAME atlantis horror: ![[image loading]](http://www.panschk.de/mappage/(4)Venezia.jpg)
That's... an old version of Atlantis. This is the current version
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